Published on in Vol 23, No 2 (2021): February
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/20537, first published
.
![Defining Digital Game-Based Learning for Science, Technology, Engineering, and Mathematics: A New Perspective on Design and Developmental Research Defining Digital Game-Based Learning for Science, Technology, Engineering, and Mathematics: A New Perspective on Design and Developmental Research](https://asset.jmir.pub/assets/4782b06bf914d9a50f3009e8eda1d105.png 480w,https://asset.jmir.pub/assets/4782b06bf914d9a50f3009e8eda1d105.png 960w,https://asset.jmir.pub/assets/4782b06bf914d9a50f3009e8eda1d105.png 1920w,https://asset.jmir.pub/assets/4782b06bf914d9a50f3009e8eda1d105.png 2500w)
1 Science, Technology, Engineering, and Mathematics Enculturation Research Centre, Faculty of Education, Universiti Kebangsaan Malaysia, Bangi, Malaysia
2 Fuel Cell Institute, Universiti Kebangsaan Malaysia, Bangi, Malaysia