Published on in Vol 22, No 12 (2020): December

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/23254, first published .
Simulation Game Versus Multiple Choice Questionnaire to Assess the Clinical Competence of Medical Students: Prospective Sequential Trial

Simulation Game Versus Multiple Choice Questionnaire to Assess the Clinical Competence of Medical Students: Prospective Sequential Trial

Simulation Game Versus Multiple Choice Questionnaire to Assess the Clinical Competence of Medical Students: Prospective Sequential Trial

Journals

  1. Cercel M. Gamification in Diplomacy Studies as an Effective Tool for Knowledge Transfer: Questionnaire Study. JMIR Serious Games 2022;10(2):e32996 View
  2. Yan A, Li L, Lv J, Mirchandani D. Implementation strategies for high‐performance health care simulation centres: A multicentre exploratory case study in China. Medical Education 2022;56(5):535 View
  3. Anderson J, Burton C, Draughon Moret J, Williams J. Application of trauma‐informed care principles in academic nursing settings during the COVID‐19 pandemic. Nursing Forum 2022;57(6):1585 View
  4. Ackerman-Barger K, Ngo V, Cavanagh S, Lubarsky D, Draughon Moret J. Attracting, Admitting, Supporting, and Graduating a Diverse Nursing Student Body. NEJM Catalyst 2023;5(1) View
  5. Koelewijn G, Hennus M, Kort H, Frenkel J, van Houwelingen T. Games to support teaching clinical reasoning in health professions education: a scoping review. Medical Education Online 2024;29(1) View
  6. Hu Z, Wang M, Zheng S, Xu X, Zhang Z, Ge Q, Li J, Yao Y. Clinical Decision Support Requirements for Ventricular Tachycardia Diagnosis Within the Frameworks of Knowledge and Practice: Survey Study. JMIR Human Factors 2024;11:e55802 View
  7. Bijl A, Veldkamp B, Wools S, de Klerk S. Serious games in high-stakes assessment contexts: a systematic literature review into the game design principles for valid game-based performance assessment. Educational technology research and development 2024;72(4):2041 View

Books/Policy Documents

  1. Leif S, Head D, Fiorentini J. Games as Stealth Assessments. View