Published on in Vol 23, No 9 (2021): September
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/30390, first published
.
![Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING) Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)](https://asset.jmir.pub/assets/490f2522753764a3cb7fa321312ae7a2.png 480w,https://asset.jmir.pub/assets/490f2522753764a3cb7fa321312ae7a2.png 960w,https://asset.jmir.pub/assets/490f2522753764a3cb7fa321312ae7a2.png 1920w,https://asset.jmir.pub/assets/490f2522753764a3cb7fa321312ae7a2.png 2500w)
1 Department of Economics and Management, Karlsruhe Institute of Technology, Karlsruhe, Germany