Published on in Vol 23, No 9 (2021): September

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/30390, first published .
Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)

Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)

Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING)

Simon Warsinsky   1 , MSc ;   Manuel Schmidt-Kraepelin   1 , MSc ;   Sascha Rank   1 , MSc ;   Scott Thiebes   1 , MSc ;   Ali Sunyaev   1 , PhD

1 Department of Economics and Management, Karlsruhe Institute of Technology, Karlsruhe, Germany

Corresponding Author:

  • Ali Sunyaev, PhD
  • Department of Economics and Management
  • Karlsruhe Institute of Technology
  • Kaiserstr. 89
  • Karlsruhe, 76133
  • Germany
  • Phone: 49 72160846037
  • Email: sunyaev@kit.edu