Published on in Vol 22, No 12 (2020): December

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/25117, first published .
COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During the Pandemic: Mixed Methods Survey Study

COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During the Pandemic: Mixed Methods Survey Study

COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During the Pandemic: Mixed Methods Survey Study

COVID-19 as 'Game changer': Use and impact of augmented reality games on physical activity and mental well-being du… https://t.co/SM2rJlxlEx

12:26 PM · Dec 08, 2020

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COVID-19 as 'Game changer': Use and impact of augmented reality games on physical activity and mental well-being du… https://t.co/AQLYT4a9cc

3:28 PM · Dec 08, 2020

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"COVID-19 as 'Game changer': Use & impact of #AR games on physical activity & mental well-being during the pandemic… https://t.co/Gz2IEhfoHE

6:18 PM · Dec 10, 2020

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Don't knock it until You try it. I have been utilizing #VirtualReality in my own personal life for fitness & wellne… https://t.co/6Wl5gluxEb

6:21 PM · Dec 10, 2020

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RT @BrennanSpiegel: "COVID-19 as 'Game changer': Use & impact of #AR games on physical activity & mental well-being during the pandemic": N…

6:23 PM · Dec 10, 2020

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RT @FITWITMD: Don't knock it until You try it. I have been utilizing #VirtualReality in my own personal life for fitness & wellness and hav…

6:41 PM · Dec 10, 2020

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RT @BrennanSpiegel: "COVID-19 as 'Game changer': Use & impact of #AR games on physical activity & mental well-being during the pandemic": N…

6:44 PM · Dec 10, 2020

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RT @BrennanSpiegel: "COVID-19 as 'Game changer': Use & impact of #AR games on physical activity & mental well-being during the pandemic": N…

6:45 PM · Dec 10, 2020

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RT @BrennanSpiegel: "COVID-19 as 'Game changer': Use & impact of #AR games on physical activity & mental well-being during the pandemic": N…

7:38 PM · Dec 10, 2020

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RT @BrennanSpiegel: "COVID-19 as 'Game changer': Use & impact of #AR games on physical activity & mental well-being during the pandemic": N…

8:08 PM · Dec 10, 2020

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RT @BrennanSpiegel: "COVID-19 as 'Game changer': Use & impact of #AR games on physical activity & mental well-being during the pandemic": N…

8:12 PM · Dec 10, 2020

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RT @BrennanSpiegel: "COVID-19 as 'Game changer': Use & impact of #AR games on physical activity & mental well-being during the pandemic": N…

6:22 PM · Dec 11, 2020

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Respondents to this online survey study said they kept playing AR games such as Pokemon Go during the pandemic, and… https://t.co/7K5cgmHJn3

8:20 PM · Dec 14, 2020

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RT @gamingthemind: Respondents to this online survey study said they kept playing AR games such as Pokemon Go during the pandemic, and used…

12:02 PM · Dec 15, 2020

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RT @gamingthemind: Respondents to this online survey study said they kept playing AR games such as Pokemon Go during the pandemic, and used…

1:27 PM · Dec 15, 2020

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COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During… https://t.co/zcxI8aPeci

4:12 PM · Dec 22, 2020

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New in JMIR: #COVID19 #coronavirus as ‘#Game Changer’ for the Physical Activity and Mental Well-Being of Augmented… https://t.co/clqtdeR8BK

4:34 PM · Dec 22, 2020

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COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During… https://t.co/YKwA2powFk

5:07 PM · Dec 22, 2020

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Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general duri… https://t.co/4pZkdvzDgT

11:23 PM · Dec 22, 2020

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Our own Kathleen Yin had published a groundbreaking study on the real impact of AR gaming on mental and physical he… https://t.co/IjGdu1jM8a

11:40 PM · Dec 22, 2020

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RT @seriousgamesanz: Our own Kathleen Yin had published a groundbreaking study on the real impact of AR gaming on mental and physical healt…

11:40 PM · Dec 22, 2020

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RT @seriousgamesanz: Our own Kathleen Yin had published a groundbreaking study on the real impact of AR gaming on mental and physical healt…

11:47 PM · Dec 22, 2020

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Really happy to have worked on this groundbreaking study on gaming and #mentalhealth. https://t.co/XuMKrEToXN

11:48 PM · Dec 22, 2020

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11:49 PM · Dec 22, 2020

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Check this out. Nice little read as we start holidays https://t.co/A5IJeDg1EB

12:10 AM · Dec 23, 2020

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RT @brynhilde_012: Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general during CO…

12:15 AM · Dec 23, 2020

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12:21 AM · Dec 23, 2020

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RT @brynhilde_012: Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general during CO…

1:06 AM · Dec 23, 2020

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RT @brynhilde_012: Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general during CO…

1:18 AM · Dec 23, 2020

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Our study on the mental health impact of AR games during COVID-19 has shown postive impact on health & wellbeing o… https://t.co/9MnnVepcR5

2:05 AM · Dec 23, 2020

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RT @brynhilde_012: Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general during CO…

5:12 AM · Dec 23, 2020

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RT @brynhilde_012: Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general during CO…

5:16 AM · Dec 23, 2020

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RT @brynhilde_012: Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general during CO…

6:46 AM · Dec 23, 2020

37
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RT @brynhilde_012: Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general during CO…

6:48 AM · Dec 23, 2020

37
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RT @brynhilde_012: Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general during CO…

7:49 AM · Dec 23, 2020

37
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RT @brynhilde_012: Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general during CO…

7:59 AM · Dec 23, 2020

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A positive news story before Christmas! Our novel study showed that AR games have the potential to promote physical… https://t.co/QLalmSiIY4

8:02 AM · Dec 23, 2020

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RT @brynhilde_012: Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general during CO…

10:03 AM · Dec 23, 2020

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RT @brynhilde_012: Our new paper is out! As one of the first studies on the mental health impact of AR games and games in general during CO…

8:37 AM · Dec 24, 2020

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@RespRate16 @tylerblack32 There is some wonderful work highlighting the benefit of gaming during Covid by colleague… https://t.co/O3QdpnR4cz

12:25 AM · Jan 18, 2021

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Apps de realidad aumentada como herramientas de promoción de la actividad física en época de covid19 @enferdocente https://t.co/7Rk1qFP4w3

12:57 PM · Jan 25, 2021

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RT @manyez: Apps de realidad aumentada como herramientas de promoción de la actividad física en época de covid19 @enferdocente https://t.co…

12:58 PM · Jan 25, 2021

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RT @manyez: Apps de realidad aumentada como herramientas de promoción de la actividad física en época de covid19 @enferdocente https://t.co…

2:46 PM · Jan 25, 2021

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RT @manyez: Apps de realidad aumentada como herramientas de promoción de la actividad física en época de covid19 @enferdocente https://t.co…

3:46 PM · Jan 25, 2021

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RT @manyez: Apps de realidad aumentada como herramientas de promoción de la actividad física en época de covid19 @enferdocente https://t.co…

4:42 PM · Jan 25, 2021

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RT @manyez: Apps de realidad aumentada como herramientas de promoción de la actividad física en época de covid19 @enferdocente https://t.co…

5:18 PM · Jan 25, 2021

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RT @manyez: Apps de realidad aumentada como herramientas de promoción de la actividad física en época de covid19 @enferdocente https://t.co…

5:48 PM · Jan 25, 2021

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@PaulTassi @Forbes Just saw this today. We are now starting to have evidence that video games are positively affect… https://t.co/xIS2Pzm8wa

1:06 AM · Jan 29, 2021

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COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During… https://t.co/b3SLQEtT66

4:57 AM · Feb 01, 2021

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RT @igea: COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During the Pandemic:…

5:00 AM · Feb 01, 2021

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Harry Potter: Wizards Unite still out there making me proud. ???????? https://t.co/eR8yYH9JCc

4:19 PM · Feb 08, 2021

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COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During… https://t.co/0WS0rSAjxO

10:09 PM · Feb 08, 2021

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"COVID-19 as 'Game Changer' for the Physical Activity and Mental Well-Being of Augmented Reality Game Players Durin… https://t.co/AQYSGbzh3F

6:14 AM · Feb 17, 2021

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Pokémon is good for you! It’s official! *catches them all* https://t.co/frE3k0RkVt

6:48 AM · Feb 17, 2021

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COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During… https://t.co/2zzY5zyGw6

9:06 AM · Feb 17, 2021

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COVID-19 as 'Game Changer' for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During… https://t.co/OwKa2ecmwh

4:33 PM · Apr 09, 2021

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RT @dalehay: "COVID-19 as 'Game Changer' for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During the Pande…

7:40 PM · Apr 12, 2021

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RT @dalehay: "COVID-19 as 'Game Changer' for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During the Pande…

7:41 PM · Apr 12, 2021

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RT @dalehay: "COVID-19 as 'Game Changer' for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During the Pande…

8:10 PM · Apr 12, 2021

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Check out this fascinating article on how augmented reality games may help mental wellbeing during lockdowns and… https://t.co/RgbrQTRp6g

3:08 AM · Jun 24, 2021

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Time to abandon the idea that all video games are bad for health ➡️ COVID-19 as ‘Game Changer’ for the Physical Ac… https://t.co/GBsEOSgJez

2:31 AM · Aug 17, 2021

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RT @annet_hoek: Time to abandon the idea that all video games are bad for health ➡️ COVID-19 as ‘Game Changer’ for the Physical Activity a…

2:34 AM · Aug 17, 2021

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RT @annet_hoek: Time to abandon the idea that all video games are bad for health ➡️ COVID-19 as ‘Game Changer’ for the Physical Activity a…

3:00 AM · Aug 17, 2021

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RT @annet_hoek: Time to abandon the idea that all video games are bad for health ➡️ COVID-19 as ‘Game Changer’ for the Physical Activity a…

6:48 AM · Aug 17, 2021

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