Published on in Vol 21, No 11 (2019): November
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/12669, first published
.
Journals
- Maheu-Cadotte M, Dubé V, Cossette S, Lapierre A, Fontaine G, Deschênes M, Lavoie P. Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review. JMIR Serious Games 2021;9(3):e28650 View
- Mehrotra D, Markus A. Emerging simulation technologies in global craniofacial surgical training. Journal of Oral Biology and Craniofacial Research 2021;11(4):486 View
- Southwick K, Kardong-Edgren S, Aebersold M, Simmons V. Screen-Based Simulation as a Novel Recertification Tool for Certified Registered Nurse Anesthetists. Clinical Simulation in Nursing 2023;75:11 View
- Xu M, Luo Y, Zhang Y, Xia R, Qian H, Zou X. Game-based learning in medical education. Frontiers in Public Health 2023;11 View
- Daruich A, Rateaux M, Sordello L, Sar A, Batté E, Saint Dizier P, Bremond-Gignac D. Développement d’un jeu sérieux pour la formation des orthoptistes : « orthoptist simulator ». Journal Français d'Ophtalmologie 2022;45(10):1192 View
- Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390 View
- Smedberg E, Åkerlund M, Andersson Franko M, Epstein E. The educational game SonoQz improves diagnostic performance in ultrasound assessment of ovarian tumors. Acta Obstetricia et Gynecologica Scandinavica 2024;103(10):2053 View
- Martinengo L, Ng M, Ng T, Ang Y, Jabir A, Kyaw B, Tudor Car L. Spaced Digital Education for Health Professionals: Systematic Review and Meta-Analysis. Journal of Medical Internet Research 2024;26:e57760 View
Books/Policy Documents
- Arif Y, Ayunda N, Diah N, Garcia M. Transformative Approaches to Patient Literacy and Healthcare Innovation. View