Published on in Vol 23, No 5 (2021): May

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/25281, first published .
Improving the Usability and Safety of Digital Health Systems: The Role of Predictive Human-Computer Interaction Modeling

Improving the Usability and Safety of Digital Health Systems: The Role of Predictive Human-Computer Interaction Modeling

Improving the Usability and Safety of Digital Health Systems: The Role of Predictive Human-Computer Interaction Modeling

Journals

  1. Robinson A, Husband A, Slight R, Slight S. Designing Digital Health Technology to Support Patients Before and After Bariatric Surgery: Qualitative Study Exploring Patient Desires, Suggestions, and Reflections to Support Lifestyle Behavior Change. JMIR Human Factors 2022;9(1):e29782 View
  2. Balcombe L, De Leo D. Human-Computer Interaction in Digital Mental Health. Informatics 2022;9(1):14 View
  3. Xu H, Rosales H. The Application of Interactive Visualization and Computer Vision in Intelligent Education Based on Big Data AI Technology. Wireless Communications and Mobile Computing 2023;2023:1 View
  4. Dantas L, Pimentel M, De Melo R, De Lima A. Analysis of a digital instrument for multidimensional assessment of the older adults by undergraduate gerontology students. Cuadernos de Educación y Desarrollo 2023;15(9):9168 View
  5. Paton C, Borycki E, Warren J, Kushniruk A, English M. HCI-modelling for improving the clinical usability of digital health technologies. Methods 2024;227:60 View
  6. Lazzarino R, Borek A, Honeyford K, Welch J, Brent A, Kinderlerer A, Cooke G, Patil S, Gordon A, Glampson B, Goodman P, Ghazal P, Daniels R, Costelloe C, Tonkin-Crine S. Views and Uses of Sepsis Digital Alerts in National Health Service Trusts in England: Qualitative Study With Health Care Professionals. JMIR Human Factors 2024;11:e56949 View
  7. Baena-Navarro R, Macea-Anaya M, Primera-Correa O, Pérez-Díaz J. Digital intervention for active aging: design of a web application for older adults. Gamification and Augmented Reality 2024;2:46 View

Books/Policy Documents

  1. Verma V, Dave V, Wal P. Human‐Machine Interface. View