Published on in Vol 23, No 4 (2021): April
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/19875, first published
.
![Combining Web-Based Gamification and Physical Nudges With an App (MoveMore) to Promote Walking Breaks and Reduce Sedentary Behavior of Office Workers: Field Study Combining Web-Based Gamification and Physical Nudges With an App (MoveMore) to Promote Walking Breaks and Reduce Sedentary Behavior of Office Workers: Field Study](https://asset.jmir.pub/assets/4351cda6feeeabbdd9e82575606ca2e7.png 480w,https://asset.jmir.pub/assets/4351cda6feeeabbdd9e82575606ca2e7.png 960w,https://asset.jmir.pub/assets/4351cda6feeeabbdd9e82575606ca2e7.png 1920w,https://asset.jmir.pub/assets/4351cda6feeeabbdd9e82575606ca2e7.png 2500w)
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