Published on in Vol 23, No 4 (2021): April

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/19875, first published .
Combining Web-Based Gamification and Physical Nudges With an App (MoveMore) to Promote Walking Breaks and Reduce Sedentary Behavior of Office Workers: Field Study

Combining Web-Based Gamification and Physical Nudges With an App (MoveMore) to Promote Walking Breaks and Reduce Sedentary Behavior of Office Workers: Field Study

Combining Web-Based Gamification and Physical Nudges With an App (MoveMore) to Promote Walking Breaks and Reduce Sedentary Behavior of Office Workers: Field Study

André Mamede   1 , BSc, MSc ;   Gera Noordzij   2 , BSc, MSc, PhD ;   Joran Jongerling   1 , BSc, MSc, PhD ;   Merlijn Snijders   3 , BSc, MSc ;   Astrid Schop-Etman   2 , BSc, MSc, PhD ;   Semiha Denktas   1 , BSc, MSc, PhD

1 Department of Psychology, Education and Child Studies, Erasmus School of Social and Behavioural Sciences, Erasmus University Rotterdam, Rotterdam, Netherlands

2 Erasmus University College, Erasmus School of Social and Behavioural Sciences, Erasmus University Rotterdam, Rotterdam, Netherlands

3 Department of Public Health, Welfare and Care, Municipality of Rotterdam, Rotterdam, Netherlands

Corresponding Author:

  • André Mamede, BSc, MSc
  • Department of Psychology, Education and Child Studies
  • Erasmus School of Social and Behavioural Sciences
  • Erasmus University Rotterdam
  • Burgemeester Oudlaan 50
  • Rotterdam, 3062 PA
  • Netherlands
  • Phone: 31 10 408 8789
  • Email: mamedesoaresbraga@essb.eur.nl