Published on in Vol 23, No 11 (2021): November

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/29862, first published .
Examining the Effectiveness of 3D Virtual Reality Training on Problem-solving, Self-efficacy, and Teamwork Among Inexperienced Volunteers Helping With Drug Use Prevention: Randomized Controlled Trial

Examining the Effectiveness of 3D Virtual Reality Training on Problem-solving, Self-efficacy, and Teamwork Among Inexperienced Volunteers Helping With Drug Use Prevention: Randomized Controlled Trial

Examining the Effectiveness of 3D Virtual Reality Training on Problem-solving, Self-efficacy, and Teamwork Among Inexperienced Volunteers Helping With Drug Use Prevention: Randomized Controlled Trial

Journals

  1. Hsieh P, Wang Y, Huang T. Exploring Key Factors Influencing Nursing Students’ Cognitive Load and Willingness to Serve Older Adults: Cross-sectional Descriptive Correlational Study. JMIR Serious Games 2023;11:e43203 View
  2. Guo J, Chang Y, Lin F, Fan C, Lai T, Huang C. User experience evaluation of a 3D virtual reality educational program for illegal drug use prevention among high school students: Applying the decomposed theory of planned behavior. DIGITAL HEALTH 2023;9 View
  3. Zou D, Jong M, Huang X, Cheng G, Hwang G, Jiang M. A systematic review of SVVR in language education in terms of the ADDIE model. Interactive Learning Environments 2024;32(10):6672 View
  4. Gualano R, Campbell S. Classrooms in the metaverse: educational applications and levels of learner interaction in virtual reality. Communication Education 2024;73(2):212 View
  5. Jiang Z, Zhang Y, Chiang F. Meta‐analysis of the effect of 360‐degree videos on students' learning outcomes and non‐cognitive outcomes. British Journal of Educational Technology 2024;55(6):2423 View
  6. Dubiel A, Kamińska D, Zwoliński G, Ramić-Brkić B, Agostini D, Zancanaro M. Virtual reality for the training of soft skills for professional education: trends and opportunities. Interactive Learning Environments 2025:1 View
  7. Riches S, Kaleva I. Virtual Reality Training as Enhanced Experiential Learning. Journal of Technology in Behavioral Science 2025 View
  8. Chang C, Huang K, Kuo L, Cheng Y, Huang S, Chuang T, Huang C, Guo J. Pilot Randomized Controlled Study on the Effectiveness of a Virtual Reality-Based Dementia Prevention Program Using Self-Regulated Learning Strategies Among Older Adults with Mild Cognitive Impairment. Healthcare 2025;13(9):1082 View

Books/Policy Documents

  1. Singh P, Prasad G, Athwal H, Singh S. Improving Healthcare Quality and Patient Engagement. View
  2. Adiani D, Vogus T, Sarkar N, Sarkar M. Graph Transformation. View