Published on in Vol 23, No 10 (2021): October

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/31051, first published .
Effects of Virtual Reality Training on Upper Limb Function and Balance in Stroke Patients: Systematic Review and Meta-Meta-Analysis

Effects of Virtual Reality Training on Upper Limb Function and Balance in Stroke Patients: Systematic Review and Meta-Meta-Analysis

Effects of Virtual Reality Training on Upper Limb Function and Balance in Stroke Patients: Systematic Review and Meta-Meta-Analysis

Journals

  1. Liu C, Wang X, Chen R, Zhang J. The Effects of Virtual Reality Training on Balance, Gross Motor Function, and Daily Living Ability in Children With Cerebral Palsy: Systematic Review and Meta-analysis. JMIR Serious Games 2022;10(4):e38972 View
  2. Guo Q, He L, Su W, Tan H, Han L, Gui C, Chen Y, Jiang H, Gao Q. Virtual reality for neurorehabilitation: A bibliometric analysis of knowledge structure and theme trends. Frontiers in Public Health 2022;10 View
  3. Chen Y, Cao L, Xu Y, Zhu M, Guan B, Ming W. Effectiveness of virtual reality in cardiac rehabilitation: A systematic review and meta-analysis of randomized controlled trials. International Journal of Nursing Studies 2022;133:104323 View
  4. Jin M, Pei J, Bai Z, Zhang J, He T, Xu X, Zhu F, Yu D, Zhang Z. Effects of virtual reality in improving upper extremity function after stroke: A systematic review and meta-analysis of randomized controlled trials. Clinical Rehabilitation 2022;36(5):573 View
  5. Alsubiheen A, Choi W, Yu W, Lee H. The Effect of Task-Oriented Activities Training on Upper-Limb Function, Daily Activities, and Quality of Life in Chronic Stroke Patients: A Randomized Controlled Trial. International Journal of Environmental Research and Public Health 2022;19(21):14125 View
  6. Pregnolato G, Rimini D, Baldan F, Maistrello L, Salvalaggio S, Celadon N, Ariano P, Pirri C, Turolla A. Clinical Features to Predict the Use of a sEMG Wearable Device (REMO®) for Hand Motor Training of Stroke Patients: A Cross-Sectional Cohort Study. International Journal of Environmental Research and Public Health 2023;20(6):5082 View
  7. Worlikar H, Coleman S, Kelly J, O’Connor S, Murray A, McVeigh T, Doran J, McCabe I, O'Keeffe D. Mixed Reality Platforms in Telehealth Delivery: Scoping Review. JMIR Biomedical Engineering 2023;8:e42709 View
  8. Rodríguez-Hernández M, Polonio-López B, Corregidor-Sánchez A, Martín-Conty J, Mohedano-Moriano A, Criado-Álvarez J. Can specific virtual reality combined with conventional rehabilitation improve poststroke hand motor function? A randomized clinical trial. Journal of NeuroEngineering and Rehabilitation 2023;20(1) View
  9. Guo Q, Zhang L, Gui C, Chen G, Chen Y, Tan H, Su W, Zhang R, Gao Q. Virtual Reality Intervention for Patients With Neck Pain: Systematic Review and Meta-analysis of Randomized Controlled Trials. Journal of Medical Internet Research 2023;25:e38256 View
  10. Zhang B, Wong K, Qin J. Effects of Virtual Reality on the Limb Motor Function, Balance, Gait, and Daily Function of Patients with Stroke: Systematic Review. Medicina 2023;59(4):813 View
  11. Nieto-Escamez F, Cortés-Pérez I, Obrero-Gaitán E, Fusco A. Virtual Reality Applications in Neurorehabilitation: Current Panorama and Challenges. Brain Sciences 2023;13(5):819 View
  12. Yu J, Wu J, Lu J, Wei X, Zheng K, Liu B, Xiao W, Shi Q, Xiong L, Ren Z. Efficacy of virtual reality training on motor performance, activity of daily living, and quality of life in patients with Parkinson's disease: an umbrella review comprising meta-analyses of randomized controlled trials. Journal of NeuroEngineering and Rehabilitation 2023;20(1) View
  13. Zhang M, Liang Z, Li Y, Meng J, Jiang X, Xu B, Li H, Liu T. The effect of balance and gait training on specific balance abilities of survivors with stroke: a systematic review and network meta-analysis. Frontiers in Neurology 2023;14 View
  14. Li R, Zhang P, Lu J, Zhuang J, Wang M, Fang H, Zhang X, Gao Y, Yang Z, Chin K. Case report: Ultrasound-guided median nerve electrical stimulation on functional recovery of hemiplegic upper limb after stroke. Frontiers in Neurology 2023;14 View
  15. Gómez Bergin A, Craven M. Virtual, augmented, mixed, and extended reality interventions in healthcare: a systematic review of health economic evaluations and cost-effectiveness. BMC Digital Health 2023;1(1) View
  16. Son S, Yoo B, Jeong Y. Digital therapeutics-based lumbar core exercise for patients with low back pain: A prospective exploratory pilot study. DIGITAL HEALTH 2024;10 View
  17. Villada Castillo J, Montoya Vega M, Muñoz Cardona J, Lopez D, Quiñones L, Henao Gallo O, Lopez J. Design of Virtual Reality Exergames for Upper Limb Stroke Rehabilitation Following Iterative Design Methods: Usability Study. JMIR Serious Games 2024;12:e48900 View
  18. Coja D, Talaghir L, Georgescu L, Codreanu C. Potential Benefits and Risks Given by the Virtual Reality of the Central Nervous System. Balneo and PRM Research Journal 2023;14(Vol.14, no. 4):628 View
  19. Jin Y, Li J, Xiao B. Efficacy and safety of neuromodulation for apathy in patients with Alzheimer's disease: A systematic review and meta-analysis of randomized controlled trials. Journal of Psychiatric Research 2024;171:17 View
  20. Zhang Q, Huo Q, Chen P, Yao W, Ni Z. Effects of white noise on preterm infants in the neonatal intensive care unit: A meta‐analysis of randomised controlled trials. Nursing Open 2024;11(1) View
  21. Ali A, Kumaran D, Unni A, Sardesai S, Prabhu V, Nirmal P, Pai A, Guddattu V, Arumugam A. Effectiveness of an Intensive, Functional, and Gamified Rehabilitation Program on Upper Limb Function in People With Stroke (EnteRtain): A Multicenter Randomized Clinical Trial. Neurorehabilitation and Neural Repair 2024;38(4):243 View
  22. Alashram A. Combined noninvasive brain stimulation virtual reality for upper limb rehabilitation poststroke: A systematic review of randomized controlled trials. Neurological Sciences 2024;45(6):2523 View
  23. Seo Y, Yong S, Choi W, Kim S. Meta-Analysis of Studies on the Effects of Digital Therapeutics. Journal of Personalized Medicine 2024;14(2):157 View
  24. Everard G, Burton Q, Van de Sype V, Bibentyo T, Auvinet E, Edwards M, Batcho C, Lejeune T. Extended reality to assess post-stroke manual dexterity: contrasts between the classic box and block test, immersive virtual reality with controllers, with hand-tracking, and mixed-reality tests. Journal of NeuroEngineering and Rehabilitation 2024;21(1) View
  25. Guo Q, Zhang L, Han L, Gui C, Chen G, Ling C, Wang W, Gao Q. Effects of Virtual Reality Therapy Combined With Conventional Rehabilitation on Pain, Kinematic Function, and Disability in Patients With Chronic Neck Pain: Randomized Controlled Trial. JMIR Serious Games 2024;12:e42829 View
  26. Shiner C, Croker G, McGhee J, Faux S. Perspectives on the use of Virtual Reality within a public hospital setting: surveying knowledge, attitudes, and perceived utility among health care professionals. BMC Digital Health 2024;2(1) View
  27. Wang B, Su H, Luo X, Yin L. RETRACTED: Evaluating the integration of traditional gong methods in smart home environment for the recovery of health functions of stroke patients. Journal of Intelligent & Fuzzy Systems 2024:1 View
  28. Chen Q, Wang Z, Chen X, Du J, Zhang S, Reddy R. Efficacy of neuromobilization in the treatment of low back pain: Systematic review and meta-analysis. PLOS ONE 2024;19(5):e0302930 View
  29. Bao X, Song X, Deng H, Jiang L. The Impact of Virtual Reality Training Combined with Traditional Chinese Medicine Health Preservation Therapy on Cognitive Function, Neurological Function, and Physical Function of Stroke Patients. International Journal of Neuroscience 2024:1 View
  30. Soleimani M, Ghazisaeedi M, Heydari S. The efficacy of virtual reality for upper limb rehabilitation in stroke patients: a systematic review and meta-analysis. BMC Medical Informatics and Decision Making 2024;24(1) View
  31. Chen J, Li C, An K, Dong X, Liu J, Wu H. Effectiveness of telemedicine on common mental disorders: An umbrella review and meta-meta-analysis. Computers in Human Behavior 2024;159:108325 View
  32. Alashram A. Combined robot-assisted therapy virtual reality for upper limb rehabilitation in stroke survivors: a systematic review of randomized controlled trials. Neurological Sciences 2024;45(11):5141 View
  33. Alashram A. Virtual Reality for Upper Limb Rehabilitation in Traumatic Brain Injury: a Systematic Review. Current Physical Medicine and Rehabilitation Reports 2024;12(3):343 View
  34. Masood T, Asghar T, Malik A. Effects of additional mental imagery training on lower limb function in stroke patients treated with virtual reality. Fizjoterapia Polska 2024;24(2):89 View
  35. Chao T, Lin C, Lee M, Chang C, Lai C, Huang C, Chang W, Chiang S. The Efficacy of Early Rehabilitation Combined with Virtual Reality Training in Patients with First-Time Acute Stroke: A Randomized Controlled Trial. Life 2024;14(7):847 View
  36. Victor B, R A, Angel I S, Kumar B G. Enhancing Dynamic Balance and Postural Stability in Stroke Patients: The Impact of Immersive Virtual Reality Training. Cureus 2024 View
  37. Tang Q, Yang X, Sun M, He M, Sa R, Zhang K, Zhu B, Li T. Research trends and hotspots of post-stroke upper limb dysfunction: a bibliometric and visualization analysis. Frontiers in Neurology 2024;15 View
  38. Chiu M, Tochilnikova E, Harteveld C. From Novelty to Clinical Practice: Exploring VR Exergames with Physical Therapists. Proceedings of the ACM on Human-Computer Interaction 2024;8(CHI PLAY):1 View
  39. Wang L, Zhang H, Ai H, Liu Y. Effects of virtual reality rehabilitation after spinal cord injury: a systematic review and meta-analysis. Journal of NeuroEngineering and Rehabilitation 2024;21(1) View
  40. Wei X, Zhou P, Wei Y, Wu D, Qin P, Zhang Y, Zhu J, Ren Z, Li H, Zhang Y. Comparison of Occupational Performance in Immersive Virtual and Real Environments Among Patients With Stroke: Observational Randomized Crossover Pilot Study. JMIR Serious Games 2024;12:e58388 View

Books/Policy Documents

  1. Fluet G, Roy D, Llorens R, Bermúdez i Badia S, Deutsch J. Neurorehabilitation Technology. View