Published on in Vol 20, No 3 (2018): March

Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study

Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study

Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study

Journals

  1. Robledo-Castro C, Castillo-Ossa L, Corchado J. Artificial Cognitive Systems Applied in Executive Function Stimulation and Rehabilitation Programs: A Systematic Review. Arabian Journal for Science and Engineering 2023;48(2):2399 View
  2. Julien A, Danet L, Loisel M, Brauge D, Pariente J, Péran P, Planton M. Update on the Efficacy of Cognitive Rehabilitation After Moderate to Severe Traumatic Brain Injury: A Scoping Review. Archives of Physical Medicine and Rehabilitation 2023;104(2):315 View
  3. Abd-Alrazaq A, Al-Jafar E, Alajlani M, Toro C, Alhuwail D, Ahmed A, Reagu S, Al-Shorbaji N, Househ M. The Effectiveness of Serious Games for Alleviating Depression: Systematic Review and Meta-analysis. JMIR Serious Games 2022;10(1):e32331 View
  4. Avramovic P, Rietdijk R, Attard M, Kenny B, Power E, Togher L. Cognitive and Behavioral Digital Health Interventions for People with Traumatic Brain Injury and Their Caregivers: A Systematic Review. Journal of Neurotrauma 2023;40(3-4):159 View
  5. Smits M, Kim C, van Goor H, Ludden G. From Digital Health to Digital Well-being: Systematic Scoping Review. Journal of Medical Internet Research 2022;24(4):e33787 View
  6. Robledo-Castro C, Lerma Castaño P, Pachón Ospina L. Programas de rehabilitación de las funciones ejecutivas en la adultez joven y media basados en sistemas computacionales: una revisión de alcance. Revista de Investigación e Innovación en Ciencias de la Salud 2023;5(1):press View
  7. Calabrò R, Bonanno M, Torregrossa W, Cacciante L, Celesti A, Rifici C, Tonin P, De Luca R, Quartarone A. Benefits of Telerehabilitation for Patients With Severe Acquired Brain Injury: Promising Results From a Multicenter Randomized Controlled Trial Using Nonimmersive Virtual Reality. Journal of Medical Internet Research 2023;25:e45458 View
  8. Gurz D, Coimbatore Dada K, Naga Nyshita V, Aderibigbe F, Singh M, Yadav K, Shah S, Pumbhadia B, Abbas K, Khan W, Kumaran V. The Impact of Virtual Reality (VR) Gaming and Casual/Social Gaming on the Quality of Life, Depression, and Dialysis Tolerance in Patients With Chronic Kidney Disease: A Narrative Review. Cureus 2023 View
  9. Sahu M, Gupta R, Ambasta R, Kumar P. IoT-driven augmented reality and virtual reality systems in neurological sciences. Internet of Things 2024;25:101098 View
  10. Zhan J, Liu C, Wang Z, Cai Z, He J. Effects of game-based digital interventions for mental disorders: A meta-analysis. Journal of Affective Disorders 2024;362:731 View
  11. Câmara J, Geraldo A, Vilar M, Fermé E. Remote delivered cognitive rehabilitation programs in Acquired Brain Injury: a systematic review of methods and outcomes. Current Psychology 2024 View