Published on in Vol 20, No 3 (2018): March

Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study

Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study

Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study

Maritta Välimäki   1, 2, 3 , RN, PhD ;   Kaisa Mishina   1 , RN, PhD ;   Johanna K Kaakinen   4 , PhD ;   Suvi K Holm   4 , MA (Psych) ;   Jukka Vahlo   5 , MA (Folklore) ;   Markus Kirjonen   4 , MA (Psych) ;   Virve Pekurinen   1 , RN, MNSc ;   Olli Tenovuo   6, 7 , MD, PhD ;   Jyrki Korkeila   7, 8 , MD, PhD ;   Heikki Hämäläinen   4 , PhD ;   Jaana Sarajuuri   9 , Lic Psych ;   Pekka Rantanen   9 , MD, PhD ;   Tage Orenius   10 , Lic Psych ;   Aki Koponen   5 , DSc

1 Department of Nursing Science, Faculty of Medicine, University of Turku, Turku, Finland

2 Development Unit, Hospital District of South-West Finland, Turku, Finland

3 School of Nursing, Hong Kong Polytechnic University, Hong Kong, China (Hong Kong)

4 Department of Psychology, Faculty of Social Sciences, University of Turku, Turku, Finland

5 Turku School of Economics, Centre for Collaborative Research, University of Turku, Turku, Finland

6 Division of Clinical Neurosciences, Turku University Hospital, Turku, Finland

7 Faculty of Medicine, University of Turku, Turku, Finland

8 Psychiatric Care Division, Satakunta Hospital District, Harjavalta, Finland

9 Validia Rehabilitation Helsinki, Helsinki, Finland

10 Orton Orthopaedic Hospital, Orton, Helsinki, Finland

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