Published on in Vol 20, No 3 (2018): March
![Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study](https://asset.jmir.pub/assets/c40c82a34396840d0760e08fb181e11a.jpg 480w,https://asset.jmir.pub/assets/c40c82a34396840d0760e08fb181e11a.jpg 960w,https://asset.jmir.pub/assets/c40c82a34396840d0760e08fb181e11a.jpg 1920w,https://asset.jmir.pub/assets/c40c82a34396840d0760e08fb181e11a.jpg 2500w)
1 Department of Nursing Science, Faculty of Medicine, University of Turku, Turku, Finland
2 Development Unit, Hospital District of South-West Finland, Turku, Finland
3 School of Nursing, Hong Kong Polytechnic University, Hong Kong, China (Hong Kong)
4 Department of Psychology, Faculty of Social Sciences, University of Turku, Turku, Finland
5 Turku School of Economics, Centre for Collaborative Research, University of Turku, Turku, Finland
6 Division of Clinical Neurosciences, Turku University Hospital, Turku, Finland
7 Faculty of Medicine, University of Turku, Turku, Finland
8 Psychiatric Care Division, Satakunta Hospital District, Harjavalta, Finland
9 Validia Rehabilitation Helsinki, Helsinki, Finland
10 Orton Orthopaedic Hospital, Orton, Helsinki, Finland