Published on in Vol 16, No 7 (2014): July
Journals
- Repetto C. The use of virtual reality for language investigation and learning. Frontiers in Psychology 2014;5 View
- Yu B, Funk M, Hu J, Wang Q, Feijs L. Biofeedback for Everyday Stress Management: A Systematic Review. Frontiers in ICT 2018;5 View
- Pallavicini F, Pepe A, Ferrari A, Garcea G, Zanacchi A, Mantovani F. What Is the Relationship Among Positive Emotions, Sense of Presence, and Ease of Interaction in Virtual Reality Systems? An On-Site Evaluation of a Commercial Virtual Experience. Presence: Teleoperators and Virtual Environments 2018;27(2):183 View
- Riva G, Baños R, Botella C, Mantovani F, Gaggioli A. Transforming Experience: The Potential of Augmented Reality and Virtual Reality for Enhancing Personal and Clinical Change. Frontiers in Psychiatry 2016;7 View
- Teo W, Muthalib M, Yamin S, Hendy A, Bramstedt K, Kotsopoulos E, Perrey S, Ayaz H. Does a Combination of Virtual Reality, Neuromodulation and Neuroimaging Provide a Comprehensive Platform for Neurorehabilitation? – A Narrative Review of the Literature. Frontiers in Human Neuroscience 2016;10 View
- Pernek I, Ferscha A. A survey of context recognition in surgery. Medical & Biological Engineering & Computing 2017;55(10):1719 View
- Nolet K, Corno G, Bouchard S. The Adoption of New Treatment Modalities by Health Professionals and the Relative Weight of Empirical Evidence in Favor of Virtual Reality Exposure Versus Mindfulness in the Treatment of Anxiety Disorders. Frontiers in Human Neuroscience 2020;14 View
- Filella G, Ros-Morente A, Oriol X, March-Llanes J. The Assertive Resolution of Conflicts in School With a Gamified Emotion Education Program. Frontiers in Psychology 2018;9 View
- Furberg R, Taniguchi T, Aagaard B, Ortiz A, Hegarty-Craver M, Gilchrist K, Ridenour T. Biometrics and Policing: A Protocol for Multichannel Sensor Data Collection and Exploratory Analysis of Contextualized Psychophysiological Response During Law Enforcement Operations. JMIR Research Protocols 2017;6(3):e44 View
- Villani D, Carissoli C, Triberti S, Marchetti A, Gilli G, Riva G. Videogames for Emotion Regulation: A Systematic Review. Games for Health Journal 2018;7(2):85 View
- Jacobsen M, Dembek T, Kobbe G, Gaidzik P, Heinemann L. Noninvasive Continuous Monitoring of Vital Signs With Wearables: Fit for Medical Use?. Journal of Diabetes Science and Technology 2021;15(1):34 View
- Concannon B, Esmail S, Roduta Roberts M. Immersive Virtual Reality for the Reduction of State Anxiety in Clinical Interview Exams: Prospective Cohort Study. JMIR Serious Games 2020;8(3):e18313 View
- Valmaggia L, Latif L, Kempton M, Rus-Calafell M. Virtual reality in the psychological treatment for mental health problems: An systematic review of recent evidence. Psychiatry Research 2016;236:189 View
- Thangavelu K, Hayward J, Pachana N, Byrne G, Mitchell L, Wallis G, Au T, Dissanayaka N. Designing Virtual Reality Assisted Psychotherapy for Anxiety in Older Adults Living with Parkinson’s Disease: Integrating Literature for Scoping. Clinical Gerontologist 2022;45(2):235 View
- Georgieva I, Georgiev G. Reconstructing Personal Stories in Virtual Reality as a Mechanism to Recover the Self. International Journal of Environmental Research and Public Health 2019;17(1):26 View
- Kraaij W, Verberne S, Koldijk S, de Korte E, van Dantzig S, Sappelli M, Shoaib M, Bosems S, Achterkamp R, Bonomi A, Schavemaker J, Hulsebosch B, Wabeke T, Vollenbroek-Hutten M, Neerincx M, Sinderen M. Personalized support for well-being at work: an overview of the SWELL project. User Modeling and User-Adapted Interaction 2019 View
- Slesnick N, Zhang J, Feng X, Wu Q, Walsh L, Granello D. Cognitive Therapy for Suicide Prevention: A Randomized Pilot with Suicidal Youth Experiencing Homelessness. Cognitive Therapy and Research 2020;44(2):402 View
- Veling W, Pot-Kolder R, Counotte J, van Os J, van der Gaag M. Environmental Social Stress, Paranoia and Psychosis Liability: A Virtual Reality Study. Schizophrenia Bulletin 2016;42(6):1363 View
- Schweizer T, Renner F, Sun D, Becker-Asano C, Tuschen-Caffier B. Cognitive Processing and Regulation Modulates Analogue Trauma Symptoms in a Virtual Reality Paradigm. Cognitive Therapy and Research 2019;43(1):199 View
- Kourtesis P, Collina S, Doumas L, MacPherson S. Technological Competence Is a Pre-condition for Effective Implementation of Virtual Reality Head Mounted Displays in Human Neuroscience: A Technological Review and Meta-Analysis. Frontiers in Human Neuroscience 2019;13 View
- Imperatori C, Dakanalis A, Farina B, Pallavicini F, Colmegna F, Mantovani F, Clerici M. Global Storm of Stress-Related Psychopathological Symptoms: A Brief Overview on the Usefulness of Virtual Reality in Facing the Mental Health Impact of COVID-19. Cyberpsychology, Behavior, and Social Networking 2020;23(11):782 View
- Cipresso P, Colombo D, Riva G. Computational Psychometrics Using Psychophysiological Measures for the Assessment of Acute Mental Stress. Sensors 2019;19(4):781 View
- Hill C, Martin J, Thomson S, Scott-Ram N, Penfold H, Creswell C. Navigating the challenges of digital health innovation: considerations and solutions in developing online and smartphone-application-based interventions for mental health disorders. British Journal of Psychiatry 2017;211(2):65 View
- Kobak K, Lipsitz J, Markowitz J, Bleiberg K. Web-Based Therapist Training in Interpersonal Psychotherapy for Depression: Pilot Study. Journal of Medical Internet Research 2017;19(7):e257 View
- Sellers E, Romach M, Leiderman D. Studies with psychedelic drugs in human volunteers. Neuropharmacology 2018;142:116 View
- Mihajlović Ž, Popović S, Ćosić K. Interactive scenario control in virtual environments. International Journal of Computers and Applications 2015;37(2):53 View
- Riva G, Wiederhold B, Mantovani F. Neuroscience of Virtual Reality: From Virtual Exposure to Embodied Medicine. Cyberpsychology, Behavior, and Social Networking 2019;22(1):82 View
- Tartarisco G, Carbonaro N, Tonacci A, Bernava G, Arnao A, Crifaci G, Cipresso P, Riva G, Gaggioli A, De Rossi D, Tognetti A, Pioggia G. Neuro-Fuzzy Physiological Computing to Assess Stress Levels in Virtual Reality Therapy. Interacting with Computers 2015;27(5):521 View
- Bermudez i Badia S, Quintero L, Cameirao M, Chirico A, Triberti S, Cipresso P, Gaggioli A. Toward Emotionally Adaptive Virtual Reality for Mental Health Applications. IEEE Journal of Biomedical and Health Informatics 2019;23(5):1877 View
- Parsons T, Gaggioli A, Riva G. Extended Reality for the Clinical, Affective, and Social Neurosciences. Brain Sciences 2020;10(12):922 View
- Veling W, Lestestuiver B, Jongma M, Hoenders H, van Driel C. Virtual Reality Relaxation for Patients With a Psychiatric Disorder: Crossover Randomized Controlled Trial. Journal of Medical Internet Research 2021;23(1):e17233 View
- Rutkowski S, Szczegielniak J, Szczepańska-Gieracha J. Evaluation of the Efficacy of Immersive Virtual Reality Therapy as a Method Supporting Pulmonary Rehabilitation: A Randomized Controlled Trial. Journal of Clinical Medicine 2021;10(2):352 View
- Pallavicini F, Orena E, di Santo S, Greci L, Caragnano C, Ranieri P, Vuolato C, Pepe A, Veronese G, Dakanalis A, Rossini A, Caltagirone C, Clerici M, Mantovani F. MIND-VR: Design and Evaluation Protocol of a Virtual Reality Psychoeducational Experience on Stress and Anxiety for the Psychological Support of Healthcare Workers Involved in the COVID-19 Pandemic. Frontiers in Virtual Reality 2021;2 View
- Hilty D, Armstrong C, Luxton D, Gentry M, Krupinski E. A Scoping Review of Sensors, Wearables, and Remote Monitoring For Behavioral Health: Uses, Outcomes, Clinical Competencies, and Research Directions. Journal of Technology in Behavioral Science 2021;6(2):278 View
- Alneyadi M, Drissi N, Almeqbaali M, Ouhbi S. Biofeedback-Based Connected Mental Health Interventions for Anxiety: Systematic Literature Review. JMIR mHealth and uHealth 2021;9(4):e26038 View
- Pallavicini F, Pepe A, Mantovani F. Commercial Off-The-Shelves Video Games for Reducing Stress and Anxiety: A PRISMA Systematic Review (Preprint). JMIR Mental Health 2021 View
- Kim H, Kim D, Chung W, Park K, Kim J, Kim D, Kim K, Jeon H. Clinical predictors of cybersickness in virtual reality (VR) among highly stressed people. Scientific Reports 2021;11(1) View
- Riches S, Azevedo L, Bird L, Pisani S, Valmaggia L. Virtual reality relaxation for the general population: a systematic review. Social Psychiatry and Psychiatric Epidemiology 2021;56(10):1707 View
- Colombo D, Díaz‐García A, Fernandez‐Álvarez J, Botella C. Virtual reality for the enhancement of emotion regulation. Clinical Psychology & Psychotherapy 2021;28(3):519 View
- Ma L, Mor S, Anderson P, Baños R, Botella C, Bouchard S, Cárdenas-López G, Donker T, Fernández-Álvarez J, Lindner P, Mühlberger A, Powers M, Quero S, Rothbaum B, Wiederhold B, Carlbring P. Integrating virtual realities and psychotherapy: SWOT analysis on VR and MR based treatments of anxiety and stress-related disorders. Cognitive Behaviour Therapy 2021;50(6):509 View
- Kim H, Kim D, Kim S, Chung W, Park K, Kim J, Kim D, Kim M, Kim K, Jeon H. Effect of Virtual Reality on Stress Reduction and Change of Physiological Parameters Including Heart Rate Variability in People With High Stress: An Open Randomized Crossover Trial. Frontiers in Psychiatry 2021;12 View
- Meese M, O'Hagan E, Chang T. Healthcare Provider Stress and Virtual Reality Simulation: A Scoping Review. Simulation in Healthcare: The Journal of the Society for Simulation in Healthcare 2021;16(4):268 View
- Pizzoli S, Monzani D, Vergani L, Sanchini V, Mazzocco K. From virtual to real healing: a critical overview of the therapeutic use of virtual reality to cope with mourning. Current Psychology 2023;42(11):8697 View
- Chiu H, Hsu M, Ouyang W. Effects of incorporating virtual reality training intervention into health care on cognitive function and wellbeing in older adults with cognitive impairment: A randomized controlled trial. International Journal of Human-Computer Studies 2023;170:102957 View
- Riches S, Smith H. Editorial: Taking a break in the “new normal”: virtual reality relaxation for a stressed workforce. Mental Health Review Journal 2022;27(2):133 View
- Christopoulou S. Impacts on Context Aware Systems in Evidence-Based Health Informatics: A Review. Healthcare 2022;10(4):685 View
- Gopalakrishnan A, Venkataraman R, Gururajan R, Zhou X, Genrich R. Mobile phone enabled mental health monitoring to enhance diagnosis for severity assessment of behaviours: a review. PeerJ Computer Science 2022;8:e1042 View
- Wiederhold B. Helping the Helpers: Improving Caretaker Resilience with Psychological First Aid Training. Cyberpsychology, Behavior, and Social Networking 2023;26(2):71 View
- Restrepo J, Lemos M. Addressing psychosocial work-related stress interventions: A systematic review. Work 2021;70(1):53 View
- Lüddecke R, Felnhofer A. Virtual Reality Biofeedback in Health: A Scoping Review. Applied Psychophysiology and Biofeedback 2022;47(1):1 View
- Defouilloy I, Ernecq J, Froment J, Couvillers-Dek F, Boutalha S, Bloch F. Evaluation of a rail-travel simulator for elderly adults with cognitive disorders. The Grand-Via Project, a travel therapy pilot study. Complementary Therapies in Clinical Practice 2021;45:101489 View
- Rutkowski S, Bogacz K, Czech O, Rutkowska A, Szczegielniak J. Effectiveness of an Inpatient Virtual Reality-Based Pulmonary Rehabilitation Program among COVID-19 Patients on Symptoms of Anxiety, Depression and Quality of Life: Preliminary Results from a Randomized Controlled Trial. International Journal of Environmental Research and Public Health 2022;19(24):16980 View
- Pallavicini F, Orena E, Achille F, Cassa M, Vuolato C, Stefanini S, Caragnano C, Pepe A, Veronese G, Ranieri P, Fascendini S, Defanti C, Clerici M, Mantovani F. Psychoeducation on Stress and Anxiety Using Virtual Reality: A Mixed-Methods Study. Applied Sciences 2022;12(18):9110 View
- Harrison K, Potts E, King A, Braun-Trocchio R. The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players. Sports 2021;9(12):167 View
- Meng J, Yan Z, Gu F, Tao X, Xue T, Liu D, Wang Z. Transcranial direct current stimulation with virtual reality versus virtual reality alone for upper extremity rehabilitation in stroke: A meta-analysis. Heliyon 2023;9(1):e12695 View
- van der Linde-van den Bor M, Frans-Rensen S, Slond F, Liesdek O, de Heer L, Suyker W, Jaarsma T, Weldam S. Patients' voices in the development of pre-surgical patient education using virtual reality: A qualitative study. PEC Innovation 2022;1:100015 View
- Obasa A, Akinradewo O, Olanipekun A. Impact of technologies towards addressing stress-related problems among practicing quantity surveyors in Lagos, Nigeria. International Journal of Construction Management 2024;24(6):623 View
- Weibel R, Kerr J, Naegelin M, Ferrario A, Schinazi V, La Marca R, Hoelscher C, Nater U, von Wangenheim F. Virtual reality-supported biofeedback for stress management: Beneficial effects on heart rate variability and user experience. Computers in Human Behavior 2023;141:107607 View
- Goetz C, Bavaresco R, Kunst R, Barbosa J. Industrial intelligence in the care of workers’ mental health: A review of status and challenges. International Journal of Industrial Ergonomics 2022;87:103234 View
- Dincelli E, Yayla A. Immersive virtual reality in the age of the Metaverse: A hybrid-narrative review based on the technology affordance perspective. The Journal of Strategic Information Systems 2022;31(2):101717 View
- Kosonogov V, Efimov K, Rakhmankulova Z, Zyabreva I. Review of Psychophysiological and Psychotherapeutic Studies of Stress Using Virtual Reality Technologies. Neuroscience and Behavioral Physiology 2023;53(1):81 View
- Riches S, Taylor L, Jeyarajaguru P, Veling W, Valmaggia L. Virtual reality and immersive technologies to promote workplace wellbeing: a systematic review. Journal of Mental Health 2024;33(2):253 View
- Tamminga S, Emal L, Boschman J, Levasseur A, Thota A, Ruotsalainen J, Schelvis R, Nieuwenhuijsen K, van der Molen H. Individual-level interventions for reducing occupational stress in healthcare workers. Cochrane Database of Systematic Reviews 2023;2023(5) View
- Kerr J, Weibel R, Naegelin M, Ferrario A, Schinazi V, La Marca R, Hoelscher C, Nater U, von Wangenheim F. The effectiveness and user experience of a biofeedback intervention program for stress management supported by virtual reality and mobile technology: a randomized controlled study. BMC Digital Health 2023;1(1) View
- Li Pira G, Aquilini B, Davoli A, Grandi S, Ruini C. The Use of Virtual Reality Interventions to Promote Positive Mental Health: Systematic Literature Review. JMIR Mental Health 2023;10:e44998 View
- Kluge M, Maltby S, Kuhne C, Walker N, Bennett N, Aidman E, Nalivaiko E, Walker F. Evaluation of a Virtual Reality Platform to Train Stress Management Skills for a Defense Workforce: Multisite, Mixed Methods Feasibility Study. Journal of Medical Internet Research 2023;25:e46368 View
- Orr E, Arbel T, Levy M, Sela Y, Weissberger O, Liran O, Lewis J. Virtual reality in the management of stress and anxiety disorders: A retrospective analysis of 61 people treated in the metaverse. Heliyon 2023;9(7):e17870 View
- Fealy S, Irwin P, Tacgin Z, See Z, Jones D. Enhancing Nursing Simulation Education: A Case for Extended Reality Innovation. Virtual Worlds 2023;2(3):218 View
- Vanderburg J, Welch L, Beard C, Gilbert R, Loveland K. Associations between psychological distress, early adverse experiences, and choice of avatars in an immersive virtual world. Computers in Human Behavior 2023;148:107902 View
- Bao Y, Xue M, Gohumpu J, Cao Y, Hu J. PopStress: designing organizational stress intervention for office workers. Frontiers in Computer Science 2023;5 View
- Wang L, Liu R, Wang Y, Xu X, Zhang R, Wei Y, Zhu R, Zhang X, Wang F. Effectiveness of a Biofeedback Intervention Targeting Mental and Physical Health Among College Students Through Speech and Physiology as Biomarkers Using Machine Learning: A Randomized Controlled Trial. Applied Psychophysiology and Biofeedback 2024 View
- Kuo H, Yeomans M, Ruiz D, Lin C. Video games and disability—a risk and benefit analysis. Frontiers in Rehabilitation Sciences 2024;5 View
- Ladakis I, Filos D, Chouvarda I. Virtual reality environments for stress reduction and management: a scoping review. Virtual Reality 2024;28(1) View
- Herath H, Mittal M, Kataria A. Navigating the metaverse: A technical review of emerging virtual worlds. WIREs Data Mining and Knowledge Discovery 2024;14(4) View
- Cho Y, Kim H, Seong S, Park K, Choi J, Kim M, Kim D, Jeon H. Effect of virtual reality-based biofeedback for depressive and anxiety symptoms: Randomized controlled study. Journal of Affective Disorders 2024;361:392 View
- Muñoz-Urtubia N, Vega-Muñoz A, Estrada-Muñoz C, Salazar-Sepúlveda G, Contreras-Barraza N, Salinas-Martínez N, Méndez-Celis P, Carmelo-Adsuar J. Wearable biosensors for human health: A bibliometric analysis from 2007 to 2022. DIGITAL HEALTH 2024;10 View
- Demeco A, Salerno A, Gusai M, Vignali B, Gramigna V, Palumbo A, Corradi A, Mickeviciute G, Costantino C. The Role of Virtual Reality in the Management of Football Injuries. Medicina 2024;60(6):1000 View
- Ćosić K, Popović S, Wiederhold B. Enhancing Aviation Safety through AI-Driven Mental Health Management for Pilots and Air Traffic Controllers. Cyberpsychology, Behavior, and Social Networking 2024;27(8):588 View
- Meshkat S, Edalatkhah M, Di Luciano C, Martin J, Kaur G, Hee Lee G, Park H, Torres A, Mazalek A, Kapralos B, Dubrowski A, Bhat V. Virtual Reality and Stress Management: A Systematic Review. Cureus 2024 View
- Paleri V, Valmaggia L, Kaleva I, Martland R, Riches S. Digital Staff Support Interventions for the Psychological Wellbeing of Healthcare Professionals: A Systematic Review. Journal of Technology in Behavioral Science 2024 View
- Kourtesis P. A Comprehensive Review of Multimodal XR Applications, Risks, and Ethical Challenges in the Metaverse. Multimodal Technologies and Interaction 2024;8(11):98 View
- Boldi A, Rapp A, Birk M. Stress in Esports: A Qualitative Study on The Interplay of Player Experiences and Organizational Systems. International Journal of Human–Computer Interaction 2024:1 View
Books/Policy Documents
- Xue M, Liang R, Hu J, Feijs L. Proceedings of the Conference on Design and Semantics of Form and Movement - Sense and Sensitivity, DeSForM 2017. View
- Pereira A, Moreira A, Chaló P, Sancho L, Varela A, Oliveira C. Gaming and Technology Addiction. View
- Velazquez-Pimentel D, Hurkxkens T, Nehme J. Digital Surgery. View
- Morganti L, Cucchi M. Pervasive Computing Paradigms for Mental Health. View
- Gaggioli A, Riva G, Peters D, Calvo R. Emotions and Affect in Human Factors and Human-Computer Interaction. View
- Wiederhold B, Miller I, Wiederhold M. Digital Health. View
- Pereira A, Moreira A, Chaló P, Sancho L, Varela A, Oliveira C. Handbook of Research on Mobile Devices and Applications in Higher Education Settings. View
- Semonella M, Cipresso P, Tuena C, Parisi A, Toti M, Bobocea A, Mazzoli P, Riva G. Pervasive Computing Paradigms for Mental Health. View
- Pallavicini F, Morganti L, Diana B, Realdon O, Zurloni V, Mantovani F. Advanced Methodologies and Technologies in Network Architecture, Mobile Computing, and Data Analytics. View
- Villani D, Cipresso P, Gaggioli A, Riva G. Research Anthology on Rehabilitation Practices and Therapy. View
- Ducasse J, Kljun M, Čopič Pucihar K. Augmented Reality Games II. View
- Riva G. The Palgrave Encyclopedia of the Possible. View
- Villani D, Cipresso P, Gaggioli A, Riva G. Integrating Technology in Positive Psychology Practice. View
- Schek E, Mantovani F, Realdon O, Dias J, Paiva A, Schramm-Yavin S, Pat-Horenczyk R. eHealth 360°. View
- Riva G, Botella C, Baños R, Mantovani F, García-Palacios A, Quero S, Serino S, Triberti S, Repetto C, Dakanalis A, Villani D, Gaggioli A. Immersed in Media. View
- Pallavicini F, Morganti L, Diana B, Realdon O, Zurloni V, Mantovani F. Encyclopedia of Information Science and Technology, Fourth Edition. View
- Riva G. Comprehensive Clinical Psychology. View
- Riva G. The Palgrave Encyclopedia of the Possible. View
- Zechner O, Schrom-Feiertag H, Uhl J, Nguyen Q, Kleygrewe L, Tscheligi M. Human-Computer Interaction – INTERACT 2023. View
- Borghesi F, Murtas V, Mancuso V, Chirico A. Computer-Human Interaction Research and Applications. View
- Kljun M, Ducasse J, Pucihar K. Augmented Reality Games II. View
- Govindankutty S, Gopalan S. The Metaverse for the Healthcare Industry. View