Published on in Vol 16, No 2 (2014): February

A Decade of Research on the Use of Three-Dimensional Virtual Worlds in Health Care: A Systematic Literature Review

A Decade of Research on the Use of Three-Dimensional Virtual Worlds in Health Care: A Systematic Literature Review

A Decade of Research on the Use of Three-Dimensional Virtual Worlds in Health Care: A Systematic Literature Review

Journals

  1. Knowles L, Stelzer E, Jovel K, O'Connor M. A pilot study of virtual support for grief: Feasibility, acceptability, and preliminary outcomes. Computers in Human Behavior 2017;73:650 View
  2. Cook N, Winkler S. Acceptance, Usability and Health Applications of Virtual Worlds by Older Adults: A Feasibility Study. JMIR Research Protocols 2016;5(2):e81 View
  3. Vaughan N, Gabrys B, Dubey V. An overview of self-adaptive technologies within virtual reality training. Computer Science Review 2016;22:65 View
  4. Ghapanchi A. Predicting software future sustainability: A longitudinal perspective. Information Systems 2015;49:40 View
  5. Lupton D. Health promotion in the digital era: a critical commentary. Health Promotion International 2015;30(1):174 View
  6. Huang H, Hwang G, Chang C. Learning to be a writer: A spherical video‐based virtual reality approach to supporting descriptive article writing in high school Chinese courses. British Journal of Educational Technology 2020;51(4):1386 View
  7. Dubovi I, Levy S, Dagan E. Now I know how! The learning process of medication administration among nursing students with non-immersive desktop virtual reality simulation. Computers & Education 2017;113:16 View
  8. Morgado L, Paredes H, Fonseca B, Martins P, Almeida Á, Vilela A, Pires B, Cardoso M, Peixinho F, Santos A. Integration scenarios of virtual worlds in learning management systems using the MULTIS approach. Personal and Ubiquitous Computing 2017;21(6):965 View
  9. Yetisen A, Martinez‐Hurtado J, Ünal B, Khademhosseini A, Butt H. Wearables in Medicine. Advanced Materials 2018;30(33) View
  10. Vichitvanichphong S, Talaei-Khoei A, Kerr D, Ghapanchi A. What Does Happen to Our Driving When We Get Older?. Transport Reviews 2015;35(1):56 View
  11. Sanchez Mayers R, Schwartz R, Curran L, Fulghum F. Using a Virtual Agency to Teach Research. Journal of Teaching in Social Work 2019;39(4-5):477 View
  12. Aebersold M, Villarruel A, Tschannen D, Valladares A, Yaksich J, Yeagley E, Hawes A. Using a Virtual Environment to Deliver Evidence-Based Interventions: The Facilitator's Experience. JMIR Serious Games 2015;3(2):e5 View
  13. Ghapanchi A, Tavana M. A Longitudinal Study of the Impact of Open Source Software Project Characteristics on Positive Outcomes. Information Systems Management 2015;32(4):285 View
  14. Walia N, Zahedi F, Jain H. The theory of organic emergence of systems: the case of virtual worlds. Journal of Information Technology Case and Application Research 2018;20(3-4):95 View
  15. Lorenzo-Alvarez R, Pavia-Molina J, Sendra-Portero F. Exploring the Potential of Undergraduate Radiology Education in the Virtual World Second Life with First-cycle and Second-cycle Medical Students. Academic Radiology 2018;25(8):1087 View
  16. Richards D, Taylor M. A Comparison of learning gains when using a 2D simulation tool versus a 3D virtual world: An experiment to find the right representation involving the Marginal Value Theorem. Computers & Education 2015;86:157 View
  17. Tschannen D, Yaksich J, Aebersold M, Villarruel A. Fidelity After SECOND LIFE Facilitator Training in a Sexual Risk Behavior Intervention. Simulation & Gaming 2016;47(1):130 View
  18. Alfadil M. Effectiveness of virtual reality game in foreign language vocabulary acquisition. Computers & Education 2020;153:103893 View
  19. Hack C. The benefits and barriers of using virtual worlds to engage healthcare professionals on distance learning programmes. Interactive Learning Environments 2016;24(8):1836 View
  20. Wayment H, Collier A, Birkett M, Traustadóttir T, Till R. Brief quiet ego contemplation reduces oxidative stress and mind-wandering. Frontiers in Psychology 2015;6 View
  21. Realpe A, Elahi F, Bucci S, Birchwood M, Vlaev I, Taylor D, Thompson A. Co‐designing a virtual world with young people to deliver social cognition therapy in early psychosis. Early Intervention in Psychiatry 2020;14(1):37 View
  22. Stavropoulos V, Wilson P, Kuss D, Griffiths M, Gentile D. A multilevel longitudinal study of experiencing virtual presence in adolescence: the role of anxiety and openness to experience in the classroom. Behaviour & Information Technology 2017;36(5):524 View
  23. Lorenzo-Alvarez R, Rudolphi-Solero T, Ruiz-Gomez M, Sendra-Portero F. Medical Student Education for Abdominal Radiographs in a 3D Virtual Classroom Versus Traditional Classroom: A Randomized Controlled Trial. American Journal of Roentgenology 2019;213(3):644 View
  24. Chien S, Hwang G, Jong M. Effects of peer assessment within the context of spherical video-based virtual reality on EFL students’ English-Speaking performance and learning perceptions. Computers & Education 2020;146:103751 View
  25. Aebersold M. The History of Simulation and Its Impact on the Future. AACN Advanced Critical Care 2016;27(1):56 View
  26. Giddens J, Curry-Lourenco K, Miles E, Reeder E. Enhancing learning in an online doctoral course through a virtual community platform. Journal of Professional Nursing 2021;37(1):184 View
  27. Nicolaidou I, Antoniades A, Constantinou R, Marangos C, Kyriacou E, Bamidis P, Dafli E, Pattichis C. A Virtual Emergency Telemedicine Serious Game in Medical Training: A Quantitative, Professional Feedback-Informed Evaluation Study. Journal of Medical Internet Research 2015;17(6):e150 View
  28. Khosravi P, Ghapanchi A. Investigating the effectiveness of technologies applied to assist seniors: A systematic literature review. International Journal of Medical Informatics 2016;85(1):17 View
  29. Lorenzo Álvarez R, Pavía Molina J, Sendra Portero F. Posibilidades del entorno virtual tridimensional Second Life® para la formación en radiología. Radiología 2018;60(4):273 View
  30. Stuhlmiller C, Tolchard B. Understanding the impact of mental health placements on student nurses’ attitudes towards mental illness. Nurse Education in Practice 2019;34:25 View
  31. Valladares A, Aebersold M, Tschannen D, Villarruel A. Preparing Facilitators From Community-Based Organizations for Evidence-Based Intervention Training in Second Life. Journal of Medical Internet Research 2014;16(9):e220 View
  32. Brewer L, Kaihoi B, Schaepe K, Zarling K, Squires R, Thomas R, Kopecky S. Patient-perceived acceptability of a virtual world-based cardiac rehabilitation program. DIGITAL HEALTH 2017;3:205520761770554 View
  33. Kim A, Schweighofer N, Finley J. Locomotor skill acquisition in virtual reality shows sustained transfer to the real world. Journal of NeuroEngineering and Rehabilitation 2019;16(1) View
  34. Girvan C. What is a virtual world? Definition and classification. Educational Technology Research and Development 2018;66(5):1087 View
  35. Chesney T, Chuah S, Hoffmann R, Hui W, Larner J. How user personality and social value orientation influence avatar-mediated friendship. Information Technology & People 2016;29(4):688 View
  36. Englund C, Gustafsson M, Gallego G. Pharmacy Students’ Attitudes and Perceptions of “Virtual Worlds” as an Instructional Tool for Clinical Pharmacy Teaching. Pharmacy 2017;5(1):5 View
  37. Brewer L, Kaihoi B, Zarling K, Squires R, Thomas R, Kopecky S. The Use of Virtual World-Based Cardiac Rehabilitation to Encourage Healthy Lifestyle Choices Among Cardiac Patients: Intervention Development and Pilot Study Protocol. JMIR Research Protocols 2015;4(2):e39 View
  38. Renganayagalu S, Mallam S, Nazir S. Effectiveness of VR Head Mounted Displays in Professional Training: A Systematic Review. Technology, Knowledge and Learning 2021;26(4):999 View
  39. Shorey S, Ng E. The use of virtual reality simulation among nursing students and registered nurses: A systematic review. Nurse Education Today 2021;98:104662 View
  40. Rice V, Schroeder P. In-Person and Virtual World Mindfulness Training: Trust, Satisfaction, and Learning. Cyberpsychology, Behavior, and Social Networking 2021;24(8):526 View
  41. Mystakidis S, Berki E, Valtanen J. Deep and Meaningful E-Learning with Social Virtual Reality Environments in Higher Education: A Systematic Literature Review. Applied Sciences 2021;11(5):2412 View
  42. Hernandez R, Burrows B, Browning M, Solai K, Fast D, Litbarg N, Wilund K, Moskowitz J. Mindfulness-based Virtual Reality Intervention in Hemodialysis Patients: A Pilot Study on End-user Perceptions and Safety. Kidney360 2021;2(3):435 View
  43. Çakıroğlu Ü, Aydın M, Özkan A, Turan Ş, Cihan A. Perceived learning in virtual reality and animation-based learning environments: A case of the understanding our body topic. Education and Information Technologies 2021;26(5):5109 View
  44. Zhang S, Chen M, Yang N, Lu S, Ni S. Effectiveness of VR based mindfulness on psychological and physiological health: A systematic review. Current Psychology 2023;42(6):5033 View
  45. Andrews G. Re-imagining world: From human health in the world to ‘all-world health’. Health & Place 2021;71:102620 View
  46. Brewer L, Abraham H, Kaihoi B, Leth S, Egginton J, Slusser J, Scott C, Penheiter S, Albertie M, Squires R, Thomas R, Scales R, Trejo-Gutierrez J, Kopecky S. A Community-Informed Virtual World-Based Cardiac Rehabilitation Program as an Extension of Center-Based Cardiac Rehabilitation. Journal of Cardiopulmonary Rehabilitation and Prevention 2023;43(1):22 View
  47. Gray M, Downer T, Hanson J, Hartz D, Gao Y, Andersen P. The impact of three-dimensional visualisation on midwifery students’ application of knowledge of the third stage of labour to practice: Qualitative findings of a pilot randomised controlled trial. Women and Birth 2023;36(1):e36 View
  48. Dubovi I. Learning with virtual reality simulations: direct versus vicarious instructional experience. Interactive Learning Environments 2023;31(10):6627 View
  49. Dubovi I, Itzhaki M. Playing the Role of a Nurse in a Virtual Reality Simulation. Nurse Educator 2023;48(1):13 View
  50. Dubovi I. Cognitive and emotional engagement while learning with VR: The perspective of multimodal methodology. Computers & Education 2022;183:104495 View
  51. Lee C. Application of Metaverse Service to Healthcare Industry: A Strategic Perspective. International Journal of Environmental Research and Public Health 2022;19(20):13038 View
  52. Chien S, Hwang G. A question, observation, and organisation‐based SVVR approach to enhancing students' presentation performance, classroom engagement, and technology acceptance in a cultural course. British Journal of Educational Technology 2022;53(2):229 View
  53. Huang H, Hwang G, Jong M. Technological solutions for promoting employees' knowledge levels and practical skills: An SVVR-based blended learning approach for professional training. Computers & Education 2022;189:104593 View
  54. Huang H, Hwang G, Chang S. Facilitating decision making in authentic contexts: an SVVR-based experiential flipped learning approach for professional training. Interactive Learning Environments 2023;31(8):5219 View
  55. Barros Una L, Brangman S, Indelicato A, Krueger A, Ludwig A, Slutzky A, Stewart T, Germain L. Using second life to teach health professions students about Alzheimer’s Disease: A comprehensive review. Gerontology & Geriatrics Education 2023;44(2):243 View
  56. Gray M, Downer T, Hartz D, Andersen P, Hanson J, Gao Y. The impact of three-dimensional visualisation on midwifery student learning, compared with traditional education for teaching the third stage of labour: A pilot randomised controlled trial. Nurse Education Today 2022;108:105184 View
  57. Jeong E, Lim J. An Analysis of Priorities in Developing Virtual Reality Programs for Core Nursing Skills: Cross-sectional Descriptive Study Using the Borich Needs Assessment Model and Locus for Focus Model. JMIR Serious Games 2022;10(4):e38988 View
  58. Wang L, Yi Z. Marital status and all-cause mortality rate in older adults: a population-based prospective cohort study. BMC Geriatrics 2023;23(1) View
  59. Hung S, Chen W, Chien S. Virtual reality is not always a cure-all: evidences from a quasi-experiment of EFL business speaking courses. Interactive Learning Environments 2023:1 View
  60. Mubarok H, Lin C, Hwang G. A virtual reality-based collaborative argument mapping approach in the EFL classroom. Interactive Learning Environments 2023:1 View
  61. Dubovi I. Facial expressions capturing emotional engagement while learning with desktop VR: the impact of emotional regulation and personality traits. Interactive Learning Environments 2023:1 View
  62. MacNeill H, Masters K, Nemethy K, Correia R. Online learning in Health Professions Education. Part 1: Teaching and learning in online environments: AMEE Guide No. 161. Medical Teacher 2024;46(1):4 View
  63. Zhao J, Panjaburee P, Hwang G, Wongkia W. Effects of a self-regulated-based gamified virtual reality system on students’ English learning performance and affection. Interactive Learning Environments 2023:1 View
  64. Perry C, Seguin-Fowler R, Maddock J, Lenstra N, Dieckmann N, Currier J, Andreyeva E, Winkle J, Trost S. Rural libraries implementing walking groups or walking groups plus civic engagement for walkability in rural communities: a comparative effectiveness trial study protocol. BMC Public Health 2023;23(1) View
  65. 姚 铖. Strategies for Constructing Career Initiation Education for Primary and Secondary School Students in the Metaverse. Vocational Education 2023;12(05):796 View
  66. Brewer L, Abraham H, Clark D, Echols M, Hall M, Hodgman K, Kaihoi B, Kopecky S, Krogman A, Leth S, Malik S, Marsteller J, Mathews L, Scales R, Schulte P, Shultz A, Taylor B, Thomas R, Wong N, Olson T. Efficacy and Adherence Rates of a Novel Community‐Informed Virtual World‐Based Cardiac Rehabilitation Program: Protocol for the Destination Cardiac Rehab Randomized Controlled Trial. Journal of the American Heart Association 2023;12(23) View
  67. Bani Salameh A, Malak M, El-Qirem F, Alhussami M, El-hneiti M. Effect of virtual reality simulation as a teaching strategy on nursing students’ satisfaction, self-confidence, performance, and physiological measures in Jordan. Teaching and Learning in Nursing 2024;19(1):e235 View
  68. Zhao J, Chen Z, Yang Q. I do and I understand: A virtual reality-supported collaborative design-assessing activity for EFL students. System 2024;121:103213 View
  69. Mehta V, Mathur A, Chaurasia H, Obulareddy V, D’Amico C, Fiorillo L, Alhajj M. A Brief Review on Engaging and Interactive Learning for Children: Exploring the Potential of Metaverse-Based Oral Health Promotion. International Journal of Dentistry 2024;2024:1 View
  70. Kim J, Kim J, Lee M. Are virtual reality intravenous injection training programs effective for nurses and nursing students? A systematic review. Nurse Education Today 2024;139:106208 View
  71. Alsswey A, Malak M, El-Qirem F. Effect of virtual reality on perceptions of usability, suitability, satisfaction, and self-efficacy among architecture and design university students. Architectural Science Review 2024:1 View
  72. Steindorff J, Redlich L, Paulicke D, Jahn P. Use and Design of Virtual Reality–Supported Learning Scenarios in the Vocational Qualification of Nursing Professionals: Scoping Review. JMIR Serious Games 2024;12:e53356 View
  73. Sendra-Portero F, Lorenzo-Álvarez R, Rudolphi-Solero T, Ruiz-Gómez M. The Second Life metaverse and its usefulness in medical education after a quarter of a century (Preprint). Journal of Medical Internet Research 2024 View

Books/Policy Documents

  1. Ghanbarzadeh R, Ghapanchi A, Blumenstein M. Health Information Science. View
  2. Fominykh M, Smorkalov A, Morozov M, Prasolova-Førland E. Fusion of Smart, Multimedia and Computer Gaming Technologies. View
  3. Correia A, Fonseca B, Paredes H, Martins P, Morgado L. Handbook on 3D3C Platforms. View
  4. Ghanbarzadeh R, Ghapanchi A. Emerging Tools and Applications of Virtual Reality in Education. View
  5. Namle S, Ghapanchi A, Amrollahi A. Encyclopedia of E-Health and Telemedicine. View
  6. Manzoor A. Multigenerational Online Behavior and Media Use. View
  7. Wertz C, Wagner J, Ward T, Mickelsen W. Teaching, Learning, and Leading With Computer Simulations. View
  8. Ghanbarzadeh R, Ghapanchi A. Virtual Reality in Education. View
  9. Almajano P, Lopez-Sanchez M, Rodriguez I, Puig A, Llorente M, Ribera M. Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning. View
  10. . Resilient Health Care, Volume 3. View
  11. Almajano P, Lopez-Sanchez M, Rodriguez I, Puig A, Llorente M, Ribera M. Natural Language Processing. View
  12. Hillstrom J. Interdisciplinary Perspectives on Virtual Place-Based Learning. View
  13. Heinrichs L, Dev P, Davies D. Healthcare Simulation Education. View
  14. Martin-Moncunill D, Gaona-García P, Gordillo-Orjuela K, Montenegro-Marin C. Applied Computer Sciences in Engineering. View
  15. Leyer M, Brown R, Aysolmaz B, Vanderfeesten I, Turetken O. Advanced Information Systems Engineering. View
  16. Khosravi P, Ghapanchi A, Blumenstein M. Health Information Science. View
  17. Manzoor A. Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments. View
  18. Ghanbarzadeh R, Ghapanchi A. Current and Prospective Applications of Virtual Reality in Higher Education. View
  19. Mazzola A. Handbook of Research on Teaching With Virtual Environments and AI. View
  20. Jarvis L, Eden R, Wright A, Burton-Jones A. Digital Transformation and Institutional Theory. View
  21. Ghanbarzadeh R, Ghapanchi A. Research Anthology on Virtual Environments and Building the Metaverse. View
  22. Mohamed R, Mohammed K, Darwish A, Hassanien A. The Future of Metaverse in the Virtual Era and Physical World. View
  23. Dawidziuk A, Miller G, Malawana J. Biomedical Visualisation. View
  24. Djakeli K. Modern Healthcare Marketing in the Digital Era. View
  25. Paulicke D, Lachmund A, Steindorff J. Chancen und Strategien des digitalen Lehrens und Lernens in den Gesundheitsfachberufen. View