Published on in Vol 14, No 3 (2012): May-Jun
This is a member publication of Centre for Global eHealth Innovation, Toronto, ON, Canada
Journals
- Goodwin J, Cummins J, Behan L, O’Brien S. Development of a mental health smartphone app: perspectives of mental health service users. Journal of Mental Health 2016;25(5):434 View
- Giunti G. 3MD for Chronic Conditions, a Model for Motivational mHealth Design: Embedded Case Study. JMIR Serious Games 2018;6(3):e11631 View
- Afshar M, Mirbagher Ajorpaz N. Effects of a Self-Management Short Course Instruction on Glycemic Control in Adults with Diabetes Mellitus. Nursing and Midwifery Studies 2012;1(1):7 View
- Hammedi W, Leclerq T, Van Riel A. The use of gamification mechanics to increase employee and user engagement in participative healthcare services. Journal of Service Management 2017;28(4):640 View
- Gildersleeve R, Riggs S, Cherñavvsky D, Breton M, DeBoer M. Improving the Safety and Functionality of an Artificial Pancreas System for Use in Younger Children: Input from Parents and Physicians. Diabetes Technology & Therapeutics 2017;19(11):660 View
- Koivisto J, Hamari J. The Rise of Motivational Information Systems: A Review of Gamification Research. SSRN Electronic Journal 2017 View
- Seaborn K, Fels D. Gamification in theory and action: A survey. International Journal of Human-Computer Studies 2015;74:14 View
- Porras Leiva Y, Richmond Solera D, García Calvo M, Jensen M. Aspectos importantes a incorporar en una aplicación móvil para la adherencia al tratamiento de la diabetes mellitus tipo 2 en Costa Rica según pacientes y profesionales de salud. Perspectivas en Nutrición Humana 2017;18(2):155 View
- Irfan Khan A, Gill A, Cott C, Hans P, Steele Gray C. mHealth Tools for the Self-Management of Patients With Multimorbidity in Primary Care Settings: Pilot Study to Explore User Experience. JMIR mHealth and uHealth 2018;6(8):e171 View
- Bardram J, Frost M. The Personal Health Technology Design Space. IEEE Pervasive Computing 2016;15(2):70 View
- Trawley S, Browne J, Hagger V, Hendrieckx C, Holmes-Truscott E, Pouwer F, Skinner T, Speight J. The Use of Mobile Applications Among Adolescents with Type 1 Diabetes: Results from Diabetes MILES Youth—Australia. Diabetes Technology & Therapeutics 2016;18(12):813 View
- Barbaro E, Grua E, Malavolta I, Stercevic M, Weusthof E, van den Hoven J, Schneider J. Modelling and predicting User Engagement in mobile applications. Data Science 2020;3(2):61 View
- Kaplan H, Thakkar S, Burns L, Chini B, Dykes D, McPhail G, Moore E, Saeed S, Eslick I, Margolis P, Opipari-Arrigan L. Protocol of a Pilot Study of Technology-Enabled Coproduction in Pediatric Chronic Illness Care. JMIR Research Protocols 2017;6(4):e71 View
- Phillips S, Kanter J, Ruggiero K, Mueller M, Johnson M, Kelechi T. An approach to revising mHealth interventions for children and families: A case example in sickle cell disease. Research in Nursing & Health 2019;42(6):483 View
- Lugaresi A, Rottoli M, Patti F. Fostering adherence to injectable disease-modifying therapies in multiple sclerosis. Expert Review of Neurotherapeutics 2014;14(9):1029 View
- Alsalman D, Bu Ali Z, Alnosaier Z, Alotaibi N, Alanzi T. <p>Gamification for Diabetes Type 1 Management: A Review of the Features of Free Apps in Google Play and App Stores</p>. Journal of Multidisciplinary Healthcare 2020;Volume 13:425 View
- McCulloch V, Hope S, Loranger B, Rea P. How to effectively design and create a concept mobile application to aid in the management of type 1 diabetes in adolescents. Journal of Visual Communication in Medicine 2017;40(3):101 View
- McPherson A, Oake M, Stinson J. “Don’t sweat it buddy, it’s OK”: an exploration of the needs of adolescents with disabilities when designing a mobile application for weight management and healthy lifestyles. Disability and Rehabilitation 2020;42(11):1569 View
- Darlow S, Wen K. Development testing of mobile health interventions for cancer patient self-management: A review. Health Informatics Journal 2016;22(3):633 View
- Gabrielli S, Dianti M, Maimone R, Betta M, Filippi L, Ghezzi M, Forti S. Design of a Mobile App for Nutrition Education (TreC-LifeStyle) and Formative Evaluation With Families of Overweight Children. JMIR mHealth and uHealth 2017;5(4):e48 View
- Sherr J, Tauschmann M, Battelino T, de Bock M, Forlenza G, Roman R, Hood K, Maahs D. ISPAD Clinical Practice Consensus Guidelines 2018: Diabetes technologies. Pediatric Diabetes 2018;19:302 View
- Chittaro L, Buttussi F. Exploring the use of arcade game elements for attitude change: Two studies in the aviation safety domain. International Journal of Human-Computer Studies 2019;127:112 View
- de Ridder M, Kim J, Jing Y, Khadra M, Nanan R. A systematic review on incentive-driven mobile health technology: As used in diabetes management. Journal of Telemedicine and Telecare 2017;23(1):26 View
- Dick S, O’Connor Y, Heavin C. Approaches to Mobile Health Evaluation: A Comparative Study. Information Systems Management 2020;37(1):75 View
- Kamel Boulos M, Gammon S, Dixon M, MacRury S, Fergusson M, Miranda Rodrigues F, Mourinho Baptista T, Yang S. Digital Games for Type 1 and Type 2 Diabetes: Underpinning Theory With Three Illustrative Examples. JMIR Serious Games 2015;3(1):e3 View
- Goyal S, Cafazzo J. Mobile phone health apps for diabetes management: Current evidence and future developments. QJM 2013;106(12):1067 View
- McClure C, Cunningham M, Bull S, Berman S, Allison M. Using Mobile Health to Promote Early Language Development: A Narrative Review. Academic Pediatrics 2018;18(8):850 View
- Lopes S, Pereira A, Magalhães P, Oliveira A, Rosário P. Gamification: focus on the strategies being implemented in interventions: a systematic review protocol. BMC Research Notes 2019;12(1) View
- Hood K, Hilliard M, Piatt G, Ievers-Landis C. Effective strategies for encouraging behavior change in people with diabetes. Diabetes Management 2015;5(6):499 View
- Dowd A, Warbeck C, Tang K, Fung T, Culos-Reed S. MyHealthyGut: Findings from a pilot randomized controlled trial on adherence to a gluten-free diet and quality of life among adults with celiac disease or gluten intolerance. DIGITAL HEALTH 2020;6 View
- Vaks Y, Bensen R, Steidtmann D, Wang T, Platchek T, Zulman D, Malcolm E, Milstein A. Better health, less spending: Redesigning the transition from pediatric to adult healthcare for youth with chronic illness. Healthcare 2016;4(1):57 View
- Bodduluri L, Boon M, Ryan M, Dain S. Impact of Gamification of Vision Tests on the User Experience. Games for Health Journal 2017;6(4):229 View
- Sadat Rezai L, Chin J, Casares-Li R, He F, Bassett-Gunter R, Burns C. Can Message-Tailoring Based on Regulatory Fit Theory Improve the Efficacy of Persuasive Physical Activity Systems?. Information 2019;10(11):347 View
- Sardi L, Idri A, Fernández-Alemán J. A systematic review of gamification in e-Health. Journal of Biomedical Informatics 2017;71:31 View
- Goyal S, Lewis G, Yu C, Rotondi M, Seto E, Cafazzo J. Evaluation of a Behavioral Mobile Phone App Intervention for the Self-Management of Type 2 Diabetes: Randomized Controlled Trial Protocol. JMIR Research Protocols 2016;5(3):e174 View
- Neumann C, Kolak T, Auschra C. Strategies to digitalize inert health practices: The gamification of glucose monitoring. it - Information Technology 2019;61(5-6):231 View
- Comello M, Qian X, Deal A, Ribisl K, Linnan L, Tate D. Impact of Game-Inspired Infographics on User Engagement and Information Processing in an eHealth Program. Journal of Medical Internet Research 2016;18(9):e237 View
- Payne H, Lister C, West J, Bernhardt J. Behavioral Functionality of Mobile Apps in Health Interventions: A Systematic Review of the Literature. JMIR mHealth and uHealth 2015;3(1):e20 View
- Peng W, Kanthawala S, Yuan S, Hussain S. A qualitative study of user perceptions of mobile health apps. BMC Public Health 2016;16(1) View
- Clements M, Staggs V. A Mobile App for Synchronizing Glucometer Data: Impact on Adherence and Glycemic Control Among Youths With Type 1 Diabetes in Routine Care. Journal of Diabetes Science and Technology 2017;11(3):461 View
- Magalhães P, Silva C, Pereira B, Figueiredo G, Guimarães A, Pereira A, Rosário P. An online-based intervention to promote healthy eating through self-regulation among children: study protocol for a randomized controlled trial. Trials 2020;21(1) View
- Steinberg E, Moss M, Buchanan C, Goebel J. Adherence in pediatric kidney transplant recipients: solutions for the system. Pediatric Nephrology 2018;33(3):361 View
- Vincent C, Blandford A. Bags, batteries and boxes: A qualitative interview study to understand how syringe drivers are adapted and used by healthcare staff. Applied Ergonomics 2017;63:115 View
- Curtis B, Ashford R, Magnuson K, Ryan-Pettes S. Comparison of Smartphone Ownership, Social Media Use, and Willingness to Use Digital Interventions Between Generation Z and Millennials in the Treatment of Substance Use: Cross-Sectional Questionnaire Study. Journal of Medical Internet Research 2019;21(4):e13050 View
- van Heerden A, Sen D, Desmond C, Louw J, Richter L. App-Supported Promotion of Child Growth and Development by Community Health Workers in Kenya: Feasibility and Acceptability Study. JMIR mHealth and uHealth 2017;5(12):e182 View
- Davis S, MacKay L. Moving Beyond the Rhetoric of Shared Decision-Making: Designing Personal Health Record Technology With Young Adults With Type 1 Diabetes. Canadian Journal of Diabetes 2020;44(5):434 View
- King D, Greaves F, Exeter C, Darzi A. ‘Gamification’: Influencing health behaviours with games. Journal of the Royal Society of Medicine 2013;106(3):76 View
- Vaughn J, Gollarahalli S, Shaw R, Docherty S, Yang Q, Malhotra C, Summers-Goeckerman E, Shah N. Mobile Health Technology for Pediatric Symptom Monitoring. Nursing Research 2020;69(2):142 View
- Wang J, Chen S, Chan T. An Investigation of a Joyful Peer Response System: High Ability vs. Low Ability. International Journal of Human-Computer Interaction 2016;32(6):431 View
- Matheson F, Hamilton-Wright S, Kryszajtys D, Wiese J, Cadel L, Ziegler C, Hwang S, Guilcher S. The use of self-management strategies for problem gambling: a scoping review. BMC Public Health 2019;19(1) View
- Husted G, Weis J, Teilmann G, Castensøe-Seidenfaden P. Exploring the Influence of a Smartphone App (Young with Diabetes) on Young People’s Self-Management: Qualitative Study. JMIR mHealth and uHealth 2018;6(2):e43 View
- Glowacki E, Bernhardt J, McGlone M. Tailored texts: An application of regulatory fit to text messages designed to reduce high-risk drinking. Health Informatics Journal 2020;26(3):1742 View
- Carmody J, Denson L, Hommel K. Content and Usability Evaluation of Medication Adherence Mobile Applications for Use in Pediatrics. Journal of Pediatric Psychology 2019;44(3):333 View
- Abaza H, Marschollek M. mHealth Application Areas and Technology Combinations. Methods of Information in Medicine 2017;56(S 01):e105 View
- Stinson J, Jibb L, Nguyen C, Nathan P, Maloney A, Dupuis L, Gerstle J, Hopyan S, Alman B, Strahlendorf C, Portwine C, Johnston D. Construct validity and reliability of a real-time multidimensional smartphone app to assess pain in children and adolescents with cancer. Pain 2015;156(12):2607 View
- Hartz J, Yingling L, Powell-Wiley T. Use of Mobile Health Technology in the Prevention and Management of Diabetes Mellitus. Current Cardiology Reports 2016;18(12) View
- Frøisland D, Årsand E, Skårderud F. Improving Diabetes Care for Young People With Type 1 Diabetes Through Visual Learning on Mobile Phones: Mixed-Methods Study. Journal of Medical Internet Research 2012;14(4):e111 View
- Harrison J, Kwong C, Evans S, Peltier C, Mathews L, Chatman T. Game-Based Self-Management: Addressing Inattention during Independent Reading and Written Response. Journal of Applied School Psychology 2020;36(1):38 View
- Ong S, Jassal S, Miller J, Porter E, Cafazzo J, Seto E, Thorpe K, Logan A. Integrating a Smartphone–Based Self–Management System into Usual Care of Advanced CKD. Clinical Journal of the American Society of Nephrology 2016;11(6):1054 View
- Rapp A. From Games to Gamification: A Classification of Rewards in World of Warcraft for the Design of Gamified Systems. Simulation & Gaming 2017;48(3):381 View
- Giunti G, Mylonopoulou V, Rivera Romero O. More Stamina, a Gamified mHealth Solution for Persons with Multiple Sclerosis: Research Through Design. JMIR mHealth and uHealth 2018;6(3):e51 View
- Nguyen A, Frensham L, Baysari M, Carland J, Day R. Patients’ use of mobile health applications: what general practitioners think. Family Practice 2019;36(2):214 View
- Badawy S, Thompson A, Liem R. Technology Access and Smartphone App Preferences for Medication Adherence in Adolescents and Young Adults With Sickle Cell Disease. Pediatric Blood & Cancer 2016;63(5):848 View
- Wu Y, Hommel K. Using Technology to Assess and Promote Adherence to Medical Regimens in Pediatric Chronic Illness. The Journal of Pediatrics 2014;164(4):922 View
- Ávila de Tomás J, Justel F, Beijinho do Rosario R. El e-paciente. FMC - Formación Médica Continuada en Atención Primaria 2013;20(10):602 View
- Jankowski J, Saganowski S, Bródka P. Evaluation of TRANSFoRm Mobile eHealth Solution for Remote Patient Monitoring during Clinical Trials. Mobile Information Systems 2016;2016:1 View
- Seifert A, Stotz N, Metz A. Apps in therapy: occupational therapists’ use and opinions. Disability and Rehabilitation: Assistive Technology 2017;12(8):772 View
- Turner-McGrievy G, Dunn C, Wilcox S, Boutté A, Hutto B, Hoover A, Muth E. Defining Adherence to Mobile Dietary Self-Monitoring and Assessing Tracking Over Time: Tracking at Least Two Eating Occasions per Day Is Best Marker of Adherence within Two Different Mobile Health Randomized Weight Loss Interventions. Journal of the Academy of Nutrition and Dietetics 2019;119(9):1516 View
- Goyal S, Morita P, Picton P, Seto E, Zbib A, Cafazzo J. Uptake of a Consumer-Focused mHealth Application for the Assessment and Prevention of Heart Disease: The <30 Days Study. JMIR mHealth and uHealth 2016;4(1):e32 View
- Holtz B, Mitchell K, Hershey D, Cotten S, Holmstrom A, Richman J, Dunneback J, Wood M. Using an mHealth App to Transition Care of Type 1 Diabetes from Parents to Teens: Protocol for a Pilot Study. JMIR Research Protocols 2018;7(10):e10803 View
- Jiaojiao Y, Sun C, Wei Y, Wang C, Dave B, Cao F, Liandong H. Applying emerging technologies to improve diabetes treatment. Biomedicine & Pharmacotherapy 2018;108:1225 View
- Picton P, Yeung M, Hamming N, Desborough L, Dassau E, Cafazzo J. Advancement of the Artificial Pancreas through the Development of Interoperability Standards. Journal of Diabetes Science and Technology 2013;7(4):1066 View
- Bellei E, Biduski D, Cechetti N, De Marchi A. Diabetes Mellitus m-Health Applications: A Systematic Review of Features and Fundamentals. Telemedicine and e-Health 2018;24(11):839 View
- Effah Nyarko B, Amoah R, Crimi A. Boosting diabetes and pre-diabetes screening in rural Ghana. F1000Research 2019;8:289 View
- Dinath W, Mearns M. Choosing an effective mobile health application to help manage Type 1 Diabetes Mellitus effectively. SA Journal of Information Management 2019;21(1) View
- Schneider T, Panzera A, Couluris M, Lindenberger J, McDermott R, Bryant C. Engaging Teens with Asthma in Designing a Patient-Centered Mobile App to Aid Disease Self-Management. Telemedicine and e-Health 2016;22(2):170 View
- Dicianno B, Parmanto B, Fairman A, Crytzer T, Yu D, Pramana G, Coughenour D, Petrazzi A. Perspectives on the Evolution of Mobile (mHealth) Technologies and Application to Rehabilitation. Physical Therapy 2015;95(3):397 View
- Costa Stutzel M, Filippo M, Sztajnberg A, da Costa R, Brites A, da Motta L, Caldas C. Multi-part quality evaluation of a customized mobile application for monitoring elderly patients with functional loss and helping caregivers. BMC Medical Informatics and Decision Making 2019;19(1) View
- Gopinath Bharathi A, Singh A, Tucker C, Nembhard H. Knowledge discovery of game design features by mining user-generated feedback. Computers in Human Behavior 2016;60:361 View
- Fitz-Walter Z, Johnson D, Wyeth P, Tjondronegoro D, Scott-Parker B. Driven to drive? Investigating the effect of gamification on learner driver behavior, perceived motivation and user experience. Computers in Human Behavior 2017;71:586 View
- Gijsen V, Maddux M, Lavertu A, Gonzalez‐Hernandez G, Ram N, Reeves B, Robinson T, Ziesenitz V, Shakhnovich V, Altman R. #Science: The Potential and the Challenges of Utilizing Social Media and Other Electronic Communication Platforms in Health Care. Clinical and Translational Science 2020;13(1):26 View
- Kordonouri O, Riddell M. Use of apps for physical activity in type 1 diabetes: current status and requirements for future development. Therapeutic Advances in Endocrinology and Metabolism 2019;10 View
- Castensøe-Seidenfaden P, Reventlov Husted G, Teilmann G, Hommel E, Olsen B, Kensing F. Designing a Self-Management App for Young People With Type 1 Diabetes: Methodological Challenges, Experiences, and Recommendations. JMIR mHealth and uHealth 2017;5(10):e124 View
- Marcucci E, Gatta V, Le Pira M. Gamification design to foster stakeholder engagement and behavior change: An application to urban freight transport. Transportation Research Part A: Policy and Practice 2018;118:119 View
- Molina-Recio G, Molina-Luque R, Jiménez-García A, Ventura-Puertos P, Hernández-Reyes A, Romero-Saldaña M. Proposal for the User-Centered Design Approach for Health Apps Based on Successful Experiences: Integrative Review. JMIR mHealth and uHealth 2020;8(4):e14376 View
- Hopkins I, Dunn K, Bourgeois F, Rogers J, Chiang V. From development to implementation—A smartphone and email-based discharge follow-up program for pediatric patients after hospital discharge. Healthcare 2016;4(2):109 View
- Gravenhorst F, Muaremi A, Bardram J, Grünerbl A, Mayora O, Wurzer G, Frost M, Osmani V, Arnrich B, Lukowicz P, Tröster G. Mobile phones as medical devices in mental disorder treatment: an overview. Personal and Ubiquitous Computing 2015;19(2):335 View
- Virella Pérez Y, Medlow S, Ho J, Steinbeck K. Mobile and Web-Based Apps That Support Self-Management and Transition in Young People With Chronic Illness: Systematic Review. Journal of Medical Internet Research 2019;21(11):e13579 View
- Lewis Z, Swartz M, Lyons E. What's the Point?: A Review of Reward Systems Implemented in Gamification Interventions. Games for Health Journal 2016;5(2):93 View
- Mavletova A, Gavrilov K, Tholmogorova T. Gamifying a web survey among adolescents: effects on understanding of risk, risk calculation, and ratio-bias. Journal of Risk Research 2019;22(12):1532 View
- Sandhu H, Wilson K, Reed N, Mihailidis A. A Mobile Phone App for the Self-Management of Pediatric Concussion: Development and Usability Testing. JMIR Human Factors 2019;6(2):e12135 View
- Zha P, Qureshi R, Porter S, Chao Y, Pacquiao D, Chase S, O’Brien-Richardson P. Utilizing a Mobile Health Intervention to Manage Hypertension in an Underserved Community. Western Journal of Nursing Research 2020;42(3):201 View
- Izahar S, Lean Q, Hameed M, Murugiah M, Patel R, Al-Worafi Y, Wong T, Ming L. Content Analysis of Mobile Health Applications on Diabetes Mellitus. Frontiers in Endocrinology 2017;8 View
- Barnaba B, Burr M. The Role of Mobile Phones in Adolescent T1DM: A Review of the Literature. Journal of Pediatric Nursing 2014;29(4):387 View
- Stålberg A, Sandberg A, Söderbäck M. Child-centred Care – Health Professionals' Perceptions of What Aspects are Meaningful When Using Interactive Technology as a Facilitator in Healthcare Situations. Journal of Pediatric Nursing 2018;43:e10 View
- Goldwater J. Human Factors and Usability in Mobile Health Design – Factors for Sustained Patient Engagement in Diabetes Care. Proceedings of the International Symposium on Human Factors and Ergonomics in Health Care 2014;3(1):63 View
- Lazem S, Webster M, Holmes W, Wolf M. Games and Diabetes. Journal of Diabetes Science and Technology 2016;10(2):447 View
- Liu H, Lee W, Sun Y, Fen J, Chen T, Chou L, Hwang S. Hospital-Owned Apps in Taiwan: Nationwide Survey. JMIR mHealth and uHealth 2018;6(1):e22 View
- Winkel D, Brantner P, Lutz J, Korkut S, Linxen S, Heye T. Gamification of Electronic Learning in Radiology Education to Improve Diagnostic Confidence and Reduce Error Rates. American Journal of Roentgenology 2020;214(3):618 View
- Minns Lowe C, Isaac C, Kelly P, Barker K. Measuring step count: why it is important not to assume measures are reliable. Physiotherapy 2021;110:1 View
- Turnbull A, Sculley D, Escalona-Marfil C, Riu-Gispert L, Ruiz-Moreno J, Gironès X, Coda A. Comparison of a Mobile Health Electronic Visual Analog Scale App With a Traditional Paper Visual Analog Scale for Pain Evaluation: Cross-Sectional Observational Study. Journal of Medical Internet Research 2020;22(9):e18284 View
- Angelini S, Alicastro G, Dionisi S, Di Muzio M. Structure and Characteristics of Diabetes Self-management Applications. CIN: Computers, Informatics, Nursing 2019;37(7):340 View
- Larsson I, Staland-Nyman C, Svedberg P, Nygren J, Carlsson I. Children and young people’s participation in developing interventions in health and well-being: a scoping review. BMC Health Services Research 2018;18(1) View
- Molina Recio G, García-Hernández L, Molina Luque R, Salas-Morera L. The role of interdisciplinary research team in the impact of health apps in health and computer science publications: a systematic review. BioMedical Engineering OnLine 2016;15(S1) View
- Albanese-O'Neill A, Schatz D, Thomas N, Bernhardt J, Cook C, Haller M, Bernier A, Silverstein J, Westen S, Elder J. Designing Online and Mobile Diabetes Education for Fathers of Children With Type 1 Diabetes: Mixed Methods Study. JMIR Diabetes 2019;4(3):e13724 View
- Alberts N, Badawy S, Hodges J, Estepp J, Nwosu C, Khan H, Smeltzer M, Homayouni R, Norell S, Klesges L, Porter J, Hankins J. Development of the InCharge Health Mobile App to Improve Adherence to Hydroxyurea in Patients With Sickle Cell Disease: User-Centered Design Approach. JMIR mHealth and uHealth 2020;8(5):e14884 View
- Cai R, Beste D, Chaplin H, Varakliotis S, Suffield L, Josephs F, Sen D, Wedderburn L, Ioannou Y, Hailes S, Eleftheriou D. Developing and Evaluating JIApp: Acceptability and Usability of a Smartphone App System to Improve Self-Management in Young People With Juvenile Idiopathic Arthritis. JMIR mHealth and uHealth 2017;5(8):e121 View
- Balaji B, Ranjit Mohan A, Rajendra P, Mohan D, Ram U, Viswanathan M. Gestational Diabetes Mellitus Postpartum Follow-Up Testing: Challenges and Solutions. Canadian Journal of Diabetes 2019;43(8):641 View
- St. George S, Delamater A, Pulgaron E, Daigre A, Sanchez J. Access to and Interest in Using Smartphone Technology for the Management of Type 1 Diabetes in Ethnic Minority Adolescents and Their Parents. Diabetes Technology & Therapeutics 2016;18(2):104 View
- Martinez M, Park S, Maison I, Mody V, Soh L, Parihar H. iOS Appstore-Based Phone Apps for Diabetes Management: Potential for Use in Medication Adherence. JMIR Diabetes 2017;2(2):e12 View
- Caballero-Ruiz E, García-Sáez G, Rigla M, Villaplana M, Pons B, Hernando M. Automatic classification of glycaemia measurements to enhance data interpretation in an expert system for gestational diabetes. Expert Systems with Applications 2016;63:386 View
- Kulandaivelu Y, Lalloo C, Ward R, Zempsky W, Kirby-Allen M, Breakey V, Odame I, Campbell F, Amaria K, Simpson E, Nguyen C, George T, Stinson J. Exploring the Needs of Adolescents With Sickle Cell Disease to Inform a Digital Self-Management and Transitional Care Program: Qualitative Study. JMIR Pediatrics and Parenting 2018;1(2):e11058 View
- Asimakopoulos S, Asimakopoulos G, Spillers F. Motivation and User Engagement in Fitness Tracking: Heuristics for Mobile Healthcare Wearables. Informatics 2017;4(1):5 View
- Priesterroth L, Grammes J, Holtz K, Reinwarth A, Kubiak T. Gamification and Behavior Change Techniques in Diabetes Self-Management Apps. Journal of Diabetes Science and Technology 2019;13(5):954 View
- Lorincz I, Lawson B, Long J. Provider and Patient Directed Financial Incentives to Improve Care and Outcomes for Patients with Diabetes. Current Diabetes Reports 2013;13(2):188 View
- Delmas M, Kohli A. Can Apps Make Air Pollution Visible? Learning About Health Impacts Through Engagement with Air Quality Information. Journal of Business Ethics 2020;161(2):279 View
- Jupp J, Sultani H, Cooper C, Peterson K, Truong T. Evaluation of mobile phone applications to support medication adherence and symptom management in oncology patients. Pediatric Blood & Cancer 2018;65(11) View
- Jessen S, Mirkovic J, Ruland C. Creating Gameful Design in mHealth: A Participatory Co-Design Approach. JMIR mHealth and uHealth 2018;6(12):e11579 View
- Lyles C, Sarkar U, Osborn C. Getting a Technology-Based Diabetes Intervention Ready for Prime Time: a Review of Usability Testing Studies. Current Diabetes Reports 2014;14(10) View
- Tauschmann M, Hovorka R. Technology in the management of type 1 diabetes mellitus — current status and future prospects. Nature Reviews Endocrinology 2018;14(8):464 View
- Majeed-Ariss R, Baildam E, Campbell M, Chieng A, Fallon D, Hall A, McDonagh J, Stones S, Thomson W, Swallow V. Apps and Adolescents: A Systematic Review of Adolescents’ Use of Mobile Phone and Tablet Apps That Support Personal Management of Their Chronic or Long-Term Physical Conditions. Journal of Medical Internet Research 2015;17(12):e287 View
- Peng W, Yuan S, Holtz B. Exploring the Challenges and Opportunities of Health Mobile Apps for Individuals with Type 2 Diabetes Living in Rural Communities. Telemedicine and e-Health 2016;22(9):733 View
- Silva B, Rodrigues J, de la Torre Díez I, López-Coronado M, Saleem K. Mobile-health: A review of current state in 2015. Journal of Biomedical Informatics 2015;56:265 View
- Breland J, Yeh V, Yu J. Adherence to evidence-based guidelines among diabetes self-management apps. Translational Behavioral Medicine 2013;3(3):277 View
- Morgan B, Hunt X, Tomlinson M. Thinking about the environment and theorising change: how could Life History Strategy Theory inform mHealth interventions in low- and middle-income countries?. Global Health Action 2017;10(1) View
- Jibb L, Stevens B, Nathan P, Seto E, Cafazzo J, Stinson J. A Smartphone-Based Pain Management App for Adolescents With Cancer: Establishing System Requirements and a Pain Care Algorithm Based on Literature Review, Interviews, and Consensus. JMIR Research Protocols 2014;3(1):e15 View
- Milward J, Deluca P, Drummond C, Watson R, Dunne J, Kimergård A. Usability Testing of the BRANCH Smartphone App Designed to Reduce Harmful Drinking in Young Adults. JMIR mHealth and uHealth 2017;5(8):e109 View
- Khan N, Muaz M, Kabir A, Islam M. A Machine Learning-Based Intelligent System for Predicting Diabetes. International Journal of Big Data and Analytics in Healthcare 2019;4(2):1 View
- Floch J, Vilarinho T, Zettl A, Ibanez-Sanchez G, Calvo-Lerma J, Stav E, Haro P, Aalberg A, Fides-Valero A, Bayo Montón J. Users’ Experiences of a Mobile Health Self-Management Approach for the Treatment of Cystic Fibrosis: Mixed Methods Study. JMIR mHealth and uHealth 2020;8(7):e15896 View
- Logan A. Transforming Hypertension Management Using Mobile Health Technology for Telemonitoring and Self-Care Support. Canadian Journal of Cardiology 2013;29(5):579 View
- Halbron M, Joubert M, Sonnet E. m-santé francophone et diabète : mise au point. Médecine des Maladies Métaboliques 2016;10(3):243 View
- Jordan S, McSwiggan J, Parker J, Halas G, Friesen M. An mHealth App for Decision-Making Support in Wound Dressing Selection (WounDS): Protocol for a User-Centered Feasibility Study. JMIR Research Protocols 2018;7(4):e108 View
- Datye K, Moore D, Russell W, Jaser S. A Review of Adolescent Adherence in Type 1 Diabetes and the Untapped Potential of Diabetes Providers to Improve Outcomes. Current Diabetes Reports 2015;15(8) View
- AlMarshedi A, Wills G, Ranchhod A. Guidelines for the Gamification of Self-Management of Chronic illnesses: Multimethod Study. JMIR Serious Games 2017;5(2):e12 View
- Vlahu-Gjorgievska E, Koceski S, Kulev I, Trajkovik V. Connected-Health Algorithm: Development and Evaluation. Journal of Medical Systems 2016;40(4) View
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- Klaprat N, Askin N, MacIntosh A, Brunton N, Hay J, Yardley J, Marks S, Sibley K, Duhamel T, McGavock J. Filling gaps in type 1 diabetes and exercise research: a scoping review and priority-setting project. BMJ Open Diabetes Research & Care 2020;8(1):e001023 View
- Kokila , Jain R, Munde A, Ansari Z. Determinants of Adoption of Mobile Health Applications: A Machine Learning Approach. Procedia Computer Science 2024;235:1568 View
- Tan J, Tan G, Lian X, Chong D, Rajalingam P, Dalan R, Mogali S. Impact of Facilitation on Cognitive Flow in a Novel Diabetes Management Rehearsal Game for Health Professions Education: Mixed Methods, Open-Label, Superiority Randomized Controlled Trial. JMIR Serious Games 2024;12:e54703 View
- Shetty V, Fried L, Roby H, Soon W, Nguyen R, Ong A, Jaimangal M, Francis J, Paramalingam N, Cross D, Davis E. Development of a Novel Mobile Health App to Empower Young People With Type 1 Diabetes to Exercise Safely: Co-Design Approach. JMIR Diabetes 2024;9:e51491 View
- Rosenberg L, Rigney G, Jemcov A, van Voorst D, Corkum P. Usability of an eHealth sleep education intervention for university students. DIGITAL HEALTH 2024;10 View
- Stutvoet M, Levelt L, Hrehovcsik M, van’t Veer J, Visch V, Bramer W, Hillegers M, Veltkamp R, Nijhof S, Estévez-López F. Gamification in eHealth for Chronic Disease Self-Management in Youth: A Systematic Review. Games for Health Journal 2024;13(5):314 View
- Ali Sherazi B, Läer S, Hasanbegovic S, Obarcanin E. Evaluating usability of and satisfaction with mHealth app in rural and remote areas—Germany GIZ collaboration in Bosnia-Herzegovina to optimize type 1 diabetes care. Frontiers in Digital Health 2024;6 View
- Oğuz Taşbaş E, Yıldırım B, Attila M. Gamification in personal health record systems: a regulatory fit perspective. Psychology & Health 2024:1 View
- Arthurs N, Browne S, Boardman R, O'Donnell S, Doyle G, Kechadi T, Shahid A, Tully L, O’Malley G. Usability of the BigO system in pediatric obesity treatment: A mixed-methods evaluation of clinical end-users. Computational and Structural Biotechnology Journal 2024;24:507 View
- Zhang W, Wang C, Wang H, Tang J, Zhang H, Zhu J, Zheng X, Luo S, Ding Y. Association between glucose levels of children with type 1 diabetes and parental economic status in mobile health application. World Journal of Diabetes 2024;15(7):1477 View
- Shen Y, Wang S, Shen Y, Tan S, Dong Y, Qin W, Zhuang Y. Evaluating the Usability of mHealth Apps: An Evaluation Model Based on Task Analysis Methods and Eye Movement Data. Healthcare 2024;12(13):1310 View
- Tebianian M, Jahromi S. Advancing Diabetes Self-Management: A Novel Smartphone Application Featuring a Scoring Algorithm for Tailored User Engagement. International Journal of Preventive Medicine 2024;15 View
- Kamboj N, Metcalfe K, Chu C, Conway A. Designing the User Interface of a Nitroglycerin Dose Titration Decision Support System: User-Centered Design Study. Applied Clinical Informatics 2024;15(03):583 View
- DeMatteo C, Jakubowski J, Stazyk K, Randall S, Perrotta S, Zhang R. The Headaches of Developing a Concussion App for Youth. International Journal of E-Health and Medical Communications 2024;15(1):1 View
- Castillo-Valdez P, Rodriguez-Salvador M, Ho Y. Scientific Production Dynamics in mHealth for Diabetes: Scientometric Analysis. JMIR Diabetes 2024;9:e52196 View
- White J, Toussaert S, Raiff B, Salem M, Chiang A, Crane D, Warrender E, Lyles C, Abroms L, Westmaas J, Thrul J. Evaluating the Impact of a Game (Inner Dragon) on User Engagement Within a Leading Smartphone App for Smoking Cessation: Randomized Controlled Trial. Journal of Medical Internet Research 2024;26:e57839 View
- Alzghoul B. The Effectiveness of Gamification in Changing Health-related Behaviors: A Systematic Review and Meta-analysis. The Open Public Health Journal 2024;17(1) View
- Mahmoudi E, Yejong Yoo P, Chandra A, Cardoso R, Denner Dos Santos C, Majnemer A, Shikako K. Gamification in Mobile Apps for Children With Disabilities: Scoping Review. JMIR Serious Games 2024;12:e49029 View
- Bayatra A, Nasserat R, Ilan Y. Overcoming Low Adherence to Chronic Medications by Improving their Effectiveness using a Personalized Second-generation Digital System. Current Pharmaceutical Biotechnology 2024;25(16):2078 View
- Miller A, Cafazzo J, Seto E. A game plan: Gamification design principles in mHealth applications for chronic disease management. Health Informatics Journal 2016;22(2):184 View
- Abel G, Atherton H, Sussex J, Akter N, Aminu A, Bak W, Bryce C, Clark C, Cockcroft E, Evans H, Gkousis E, Jenkins G, Jenkinson C, Khan N, Lambert J, Leach B, Marriott C, Newbould J, Parkinson S, Parsons J, Pitchforth E, Sheard L, Stockwell S, Thomas C, Treadgold B, Winder R, Campbell J. Current experience and future potential of facilitating access to digital NHS primary care services in England: the Di-Facto mixed-methods study. Health and Social Care Delivery Research 2024:1 View
- Song S, Ashton M, Yoo R, Lkhagvajav Z, Wright R, Mathews D, Taylor C. Participant Contributions to Person-generated Health Data Research Using Mobile Devices: A Scoping Review (Preprint). Journal of Medical Internet Research 2023 View
- Vaughn J, Shah N, Jonassaint J, Harris N, Docherty S, Shaw R. User-Centered App Design for Acutely Ill Children and Adolescents. Journal of Pediatric Oncology Nursing 2020;37(6):359 View
- Trnka P, Aldaghi T, Muzik J. Categorization of mHealth Coaching Technologies for Children or Adolescents With Type 1 Diabetes: Systematic Review. JMIR Pediatrics and Parenting 2024;7:e50370 View
- Conway N, Webster C, Smith B, Wake D. eHealth and the use of individually tailored information: A systematic review. Health Informatics Journal 2017;23(3):218 View
Books/Policy Documents
- Eichhorn C, Plecher D, Lurz M, Leipold N, Böhm M, Krcmar H, Ott A, Volkert D, Hiyama A, Klinker G. Human Aspects of IT for the Aged Population. Healthy and Active Aging. View
- Mann E, Allen G, Kelly M. Technology and Adolescent Health. View
- Woldeyohannes H, Ngwenyama O. HCI in Business, Government and Organizations. Interacting with Information Systems. View
- Rodrigues F, Baptista T, Boulos M. Encyclopedia of E-Health and Telemedicine. View
- Sonnet E. Handbook of Diabetes Technology. View
- Prandi C, Salomoni P, Mirri S. Encyclopedia of Computer Graphics and Games. View
- Thielsch M, Niesenhaus J. The Wiley Blackwell Handbook of the Psychology of the Internet at Work. View
- Bardram J, Frost M. Designing Healthcare That Works. View
- Mavroeidi A, Kitsiou A, Kalloniatis C. Security and Privacy From a Legal, Ethical, and Technical Perspective. View
- Commissariat P, Delamater A. Principles and Concepts of Behavioral Medicine. View
- Mavroeidi A, Kitsiou A, Kalloniatis C. Trust, Privacy and Security in Digital Business. View
- Gutierrez M, Moreno R, Rebelo M. Global Health Informatics. View
- . e-Health Systems. View
- Molina-Recio G, García-Hernández L, Castilla-Melero A, Palomo-Romero J, Molina-Luque R, Sánchez-Muñoz A, Arauzo-Azofra A, Salas-Morera L. Bioinformatics and Biomedical Engineering. View
- Zordich T, Menichetti J. Transformative Healthcare Practice through Patient Engagement. View
- Tayara M, Yilmaz H. Heritage Tourism Beyond Borders and Civilizations. View
- Cruz-Ramos N, Alor-Hernández G, Sánchez-Cervantes J, Paredes-Valverde M, Salas-Zárate M. Exploring Intelligent Decision Support Systems. View
- Hoffmann A, Faust-Christmann C, Zolynski G, Bleser G. Design, User Experience, and Usability. Application Domains. View
- Lindhiem O, Harris J. Technology and Adolescent Mental Health. View
- Pan A, Zhao F. Human-Computer Interaction. Interaction in Context. View
- Castelnuovo G, Pietrabissa G, Manzoni G, Corti S, Novelli M, Borrello M, Giusti E, Borgia F, Molinari E, Middleton N, Cattivelli R, Simpson S. Transformative Healthcare Practice through Patient Engagement. View
- Ye Q, Boren S, Khan U, Kim M. Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management: Health and Safety. View
- Brizel F. Interdisciplinary Mobile Media and Communications. View
- Katz D, Dalton N, Holland S, O’Kane A, Price B. eHealth 360°. View
- Souza-Júnior M, Queiroz L, Correia-Neto J, Vilar G. New Advances in Information Systems and Technologies. View
- Zordich T, Menichetti J. Medical Education and Ethics. View
- Castelnuovo G, Pietrabissa G, Manzoni G, Corti S, Novelli M, Borrello M, Giusti E, Borgia F, Molinari E, Middleton N, Cattivelli R, Simpson S. Health Care Delivery and Clinical Science. View
- Brizel F. E-Health and Telemedicine. View
- Machado D, Carvalho R, Brandão P. Handbook of Research on Solving Modern Healthcare Challenges With Gamification. View
- Ensari I, Elhadad N. Digital Health. View
- Gatautis R, Gadeikienė A, Vitkauskaitė E. Gamification and Consumer Engagement. View
- Gabel A, Ertas F, Pleger M, Schiering I, Müller S. Biomedical Engineering Systems and Technologies. View
- De Croon R, Geuens J, Verbert K, Vanden Abeele V. HCI in Games: Experience Design and Game Mechanics. View
- Schmidt R, Schiering I. Privacy and Identity Management. Between Data Protection and Security. View
- Panattil S, George A, Joy M. Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations. View
- Reina R, Ventura M, Cristofaro C, Vesperi W. Exploring Innovation in a Digital World. View
- Biswas T, Behera B, Madhu N. Advances in Diabetes Research and Management. View
- Martelletti P. Migraine in Medicine. View
- Saprikis V, Vlachopoulou M. Operational Research in the Era of Digital Transformation and Business Analytics. View
- Altuwayrib S, Win K, Freeman M. Persuasive Technology. View
- Tu C, Russo A. Design, User Experience, and Usability. View
- Rauchensteiner M, Colsman T, Fatykhova A, Faizan N, Utesch M, Wittges H, Krcmar H. Creative Approaches to Technology-Enhanced Learning for the Workplace and Higher Education. View
- Prandi C, Salomoni P, Mirri S. Encyclopedia of Computer Graphics and Games. View