Published on in Vol 26 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/49692, first published .
Digital Serious Games to Promote Behavior Change in Children With Chronic Diseases: Scoping Review and Development of a Self-Management Learning Framework

Digital Serious Games to Promote Behavior Change in Children With Chronic Diseases: Scoping Review and Development of a Self-Management Learning Framework

Digital Serious Games to Promote Behavior Change in Children With Chronic Diseases: Scoping Review and Development of a Self-Management Learning Framework

Made Ary Sarasmita   1, 2 * , MClinPharm, PhD ;   Ya-Han Lee   1, 3 , MSc ;   Fan-Ying Chan   1 , MSc ;   Hsiang-Yin Chen   1, 3 * , PharmD

1 Department of Clinical Pharmacy, School of Pharmacy, Taipei Medical University, Taipei, Taiwan

2 Program Study of Pharmacy, Faculty of Mathematics and Science, Udayana University, Badung, Indonesia

3 Department of Pharmacy, Wan Fang Hospital, Taipei, Taiwan

*these authors contributed equally

Corresponding Author:

  • Hsiang-Yin Chen, PharmD
  • Department of Clinical Pharmacy
  • School of Pharmacy
  • Taipei Medical University
  • Health and Science Building, 7th Fl.
  • 250 Wuxing Street
  • Taipei, 110
  • Taiwan
  • Phone: 886 02 2736 1661 ext 6175
  • Fax: 886 02 2736 1661
  • Email: shawn@tmu.edu.tw