Published on in Vol 24, No 8 (2022): August
This is a member publication of National University of Singapore
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/39527, first published
.
![The Role of Serious Video Games in the Treatment of Disordered Eating Behaviors: Systematic Review The Role of Serious Video Games in the Treatment of Disordered Eating Behaviors: Systematic Review](https://asset.jmir.pub/assets/1c74689f25e3e127406f01caea00714a.png 480w,https://asset.jmir.pub/assets/1c74689f25e3e127406f01caea00714a.png 960w,https://asset.jmir.pub/assets/1c74689f25e3e127406f01caea00714a.png 1920w,https://asset.jmir.pub/assets/1c74689f25e3e127406f01caea00714a.png 2500w)
Journals
- DOĞAN KESKİN A, ARAL N. Positive and Negative Aspects of Digital Games from the Perspective of Adolescents. Türk Psikolojik Danışma ve Rehberlik Dergisi 2022 View
- DOĞAN KESKİN A, ARAL N. Positive and Negative Aspects of Digital Games from the Perspective of Adolescents. Türk Psikolojik Danışma ve Rehberlik Dergisi 2022;12(67):543 View
- Barcena-Vazquez J, Caro K, Bermudez K, Zatarain-Aceves H. Designing and evaluating Reto Global, a serious video game for supporting global warming awareness. International Journal of Human-Computer Studies 2023;177:103080 View
- Guala M, Bikic A, Bul K, Clinton D, Mejdal A, Nielsen H, Stenager E, Søgaard Nielsen A. “Maze Out”: a study protocol for a randomised controlled trial using a mix methods approach exploring the potential and examining the effectiveness of a serious game in the treatment of eating disorders. Journal of Eating Disorders 2024;12(1) View