Published on in Vol 23, No 6 (2021): June
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/26285, first published
.
1 School of Economics and Management, Kaili University, Guizhou, China
2 Department of Psychology, Faculty of Literature and Human Sciences, Lorestan University, Khorramabad, Iran
3 International Gaming Research Unit, Psychology Division, Nottingham Trent University, Nottingham, United Kingdom