Published on in Vol 22, No 7 (2020): July

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/14865, first published .
Habits and Attitudes of Video Gaming and Information Technology Use in People with Schizophrenia: Cross-Sectional Survey

Habits and Attitudes of Video Gaming and Information Technology Use in People with Schizophrenia: Cross-Sectional Survey

Habits and Attitudes of Video Gaming and Information Technology Use in People with Schizophrenia: Cross-Sectional Survey

William TH Choi   1 , RN, MSc ;   Dan KS Yu   2 , RSW, MSW ;   Terry Wong   3 , RSW, MSW ;   Tella Lantta   4 , RN, MSc, PhD ;   Min Yang   5, 6 , MPH ;   Maritta Välimäki   1, 4 , PhD

1 School of Nursing, The Hong Kong Polytechnic University, Hong Kong, China (Hong Kong)

2 The Mental Health Association of Hong Kong, Hong Kong, China (Hong Kong)

3 New Life Psychiatric Rehabilitation Association, Hong Kong, China (Hong Kong)

4 Department of Nursing Science, Faculty of Medicine, University of Turku, Turku, Finland

5 West China School of Public Health, Sichuan University Huaxi Medical Center, Sichuan, China

6 Faculty of Health, Design and Art, Swinburne University of Technology, Melbourne, Australia

Corresponding Author:

  • Maritta Välimäki, PhD
  • Department of Nursing Science, Faculty of Medicine
  • University of Turku
  • ICT-City, A-wing, 5th floor
  • Joukahaisenkatu 3–5
  • Turku, 20520
  • Finland
  • Phone: 358 29 450 236
  • Email: maritta.valimaki@polyu.edu.hk