Published on in Vol 22, No 7 (2020): July
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/14861, first published
.
Journals
- Kim Y, Hong S, Choi M. Effects of Serious Games on Depression in Older Adults: Systematic Review and Meta-analysis of Randomized Controlled Trials. Journal of Medical Internet Research 2022;24(9):e37753 View
- Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390 View
- Aschentrup L, Steimer P, Dadaczynski K, Mc Call T, Fischer F, Wrona K. Effectiveness of gamified digital interventions in mental health prevention and health promotion among adults: a scoping review. BMC Public Health 2024;24(1) View
- Wols A, Pingel M, Lichtwarck-Aschoff A, Granic I. Effectiveness of applied and casual games for young people's mental health: A systematic review of randomised controlled studies. Clinical Psychology Review 2024;108:102396 View
- Gotti G, Gabelli C, Russotto S, Madeddu F, Courtet P, Lopez-Castroman J, Zeppegno P, Gramaglia C, Calati R. BIOMARKERS OF RESPONSE TO INTERNET-BASED PSYCHOLOGICAL INTERVENTIONS: A SYSTEMATIC REVIEW (Preprint). Journal of Medical Internet Research 2023 View