Published on in Vol 22, No 5 (2020): May

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/20134, first published .
Correction: The Effect of Narrative on Physical Activity via Immersion During Active Video Game Play in Children: Mediation Analysis

Correction: The Effect of Narrative on Physical Activity via Immersion During Active Video Game Play in Children: Mediation Analysis

Correction: The Effect of Narrative on Physical Activity via Immersion During Active Video Game Play in Children: Mediation Analysis

Caio Victor Sousa   1 , PhD ;   Austin Fernandez   1 , BSc ;   Jungyun Hwang   2 , PhD ;   Amy Shirong Lu   1 , PhD

1 College of Arts, Media, and Design, Bouvé College of Health Sciences, Health Technology Lab, Northeastern University, Boston, MA, United States

2 Stanford University Medical Center, Department of Medicine, Palo Alto, CA, United States

Corresponding Author:

  • Amy Shirong Lu, PhD
  • College of Arts, Media, and Design, Bouvé College of Health Sciences, Health Technology Lab, Northeastern University
  • 360 Huntington Ave, 212A Lake Hall
  • Boston, MA, 02115
  • United States
  • Phone: 1 6173735795
  • Email: a.lu@northeastern.edu