Published on in Vol 19, No 2 (2017): February

From the Experience of Interactivity and Entertainment to Lower Intention to Smoke: A Randomized Controlled Trial and Path Analysis of a Web-Based Smoking Prevention Program for Adolescents

From the Experience of Interactivity and Entertainment to Lower Intention to Smoke: A Randomized Controlled Trial and Path Analysis of a Web-Based Smoking Prevention Program for Adolescents

From the Experience of Interactivity and Entertainment to Lower Intention to Smoke: A Randomized Controlled Trial and Path Analysis of a Web-Based Smoking Prevention Program for Adolescents

Journals

  1. Ramos S, Warren R, Shedlin M, Melkus G, Kershaw T, Vorderstrasse A. A Framework for Using eHealth Interventions to Overcome Medical Mistrust Among Sexual Minority Men of Color Living with Chronic Conditions. Behavioral Medicine 2019;45(2):166 View
  2. Oh J, Ahn J, Lim H. Interactivity as a Double-Edged Sword: Parsing Out the Effects of Modality Interactivity on Anti-Smoking Message Processing and Persuasion. Journalism & Mass Communication Quarterly 2019;96(4):1099 View
  3. Khalil G, Calabro K, Prokhorov A. Development and initial testing of the brief adolescent smoking curiosity scale (ASCOS). Addictive Behaviors 2018;78:67 View
  4. Khalil G, Wang H, Calabro K, Prokhorov A, Perzynski A. Revealing users’ experience and social interaction outcomes following a web-based smoking prevention intervention for adolescents: A qualitative study. PLOS ONE 2019;14(10):e0223836 View
  5. Khalil G, Prokhorov A. Friendship influence moderating the effect of a web-based smoking prevention program on intention to smoke and knowledge among adolescents. Addictive Behaviors Reports 2021;13:100335 View
  6. de Sousa D, Fogel A, Azevedo J, Padrão P. The Effectiveness of Web-Based Interventions to Promote Health Behaviour Change in Adolescents: A Systematic Review. Nutrients 2022;14(6):1258 View
  7. Abraham O, Szela L, Brasel K, Hoernke M. Engaging youth in the design of prescription opioid safety education for schools. Journal of the American Pharmacists Association 2022;62(2):441 View
  8. Newton A, March S, Gehring N, Rowe A, Radomski A. Establishing a Working Definition of User Experience for eHealth Interventions of Self-reported User Experience Measures With eHealth Researchers and Adolescents: Scoping Review. Journal of Medical Internet Research 2021;23(12):e25012 View
  9. Park S, Chung C, Kim G. Effects of Health Education Using Virtual Reality for Adolescents: A Systematic Review and Meta-Analysis. Journal of Korean Academy of Nursing 2023;53(2):177 View
  10. Khalil G, Kim J, McLean D, Ramirez E, Zhao B, Salloum R, Jola C. Identifying adolescents’ gaming preferences for a tobacco prevention social game: A qualitative study. PLOS ONE 2023;18(7):e0289319 View
  11. Khalil G, Khan M, Kim J. Social influence and advocacy pathways during a web-based program for adolescent smoking prevention. Addictive Behaviors Reports 2024;19:100529 View
  12. Mays D, Macisco J, Hawkins K, Sleiman M, Yockel M, Xie S, Phan L, Luta G, Lobo T, Abraham A, Prokhorov A, Tercyak K. A multilevel intervention in pediatric primary care for youth tobacco control: Outcomes of implementing an Ask, Advise, and Connect model. Translational Behavioral Medicine 2024;14(4):241 View
  13. Khalil G, Ramirez E, Khan M, Zhao B, Ribeiro N, Balian P. Risk Perception and Knowledge Following a Social Game–Based Tobacco Prevention Program for Adolescents: Pilot Randomized Comparative Trial. JMIR Serious Games 2024;12:e63296 View
  14. Kim Y, Lee H, Park J, Kim Y, Kim D, Lee Y. eHealth Communication Intervention to Promote Human Papillomavirus Vaccination Among Middle-School Girls: Development and Usability Study. JMIR Formative Research 2024;8:e59087 View

Books/Policy Documents

  1. Lopez A. Fundamentals of Cancer Prevention. View
  2. Triberti S, Brivio E. P5 eHealth: An Agenda for the Health Technologies of the Future. View