Published on in Vol 18, No 10 (2016): October

The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility Study

The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility Study

The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility Study

Amy Shirong Lu   1 , PhD ;   Tom Baranowski   2 , PhD ;   S Lee Hong   3 , PhD ;   Richard Buday   4 , FAIA ;   Debbe Thompson   2 , PhD ;   Alicia Beltran   2 , MSc ;   Hafza Razak Dadabhoy   2 , RN, MS ;   Tzu-An Chen   5 , PhD

1 College of Arts, Media & Design/Bouvé College of Health Sciences, Department of Communication Studies/Department of Health Sciences, Northeastern University, Boston, MA, United States

2 Baylor College of Medicine, Department of Pediatrics, USDA/ARS Children’s Nutrition Research Center, Houston, TX, United States

3 Information Control Company, Columbus, OH, United States

4 Archimage Inc, Houston, TX, United States

5 McGovern Medical School, The University of Texas Health Science Center at Houston, Houston, TX, United States

Corresponding Author:

  • Amy Shirong Lu, PhD
  • College of Arts, Media & Design/Bouvé College of Health Sciences
  • Department of Communication Studies/Department of Health Sciences
  • Northeastern University
  • 360 Huntington Ave
  • 204 Lake Hall
  • Boston, MA, 02115
  • United States
  • Phone: 1 6173737839
  • Fax: 1 6173738533
  • Email: a.lu@northeastern.edu