Published on in Vol 17, No 4 (2015): April
Journals
- Tóth‐Király I, Morin A, Bőthe B, Rigó A, Orosz G. Toward an Improved Understanding of Work Motivation Profiles. Applied Psychology 2021;70(3):986 View
- Sophan M, Muntasa A, Putri A. Online Survey for supportingand developing IT Master Plan: The case of HVA Toelongredjo Hospital. Journal of Physics: Conference Series 2020;1569(2):022063 View
- Laconi S, Pirès S, Chabrol H. Internet gaming disorder, motives, game genres and psychopathology. Computers in Human Behavior 2017;75:652 View
- Montag C, Schivinski B, Sariyska R, Kannen C, Demetrovics Z, Pontes H. Psychopathological Symptoms and Gaming Motives in Disordered Gaming—A Psychometric Comparison between the WHO and APA Diagnostic Frameworks. Journal of Clinical Medicine 2019;8(10):1691 View
- Su W, Potenza M, Zhang Z, Hu X, Gao L, Wang Y. Do individuals with problematic and non-problematic internet game use differ in cooperative behaviors with partners of different social distances? Evidence from the Prisoner's Dilemma and Chicken Game. Computers in Human Behavior 2018;87:363 View
- Bányai F, Griffiths M, Demetrovics Z, Király O. The mediating effect of motivations between psychiatric distress and gaming disorder among esport gamers and recreational gamers. Comprehensive Psychiatry 2019;94:152117 View
- Männikkö N, Ruotsalainen H, Miettunen J, Pontes H, Kääriäinen M. Problematic gaming behaviour and health-related outcomes: A systematic review and meta-analysis. Journal of Health Psychology 2020;25(1):67 View
- Brahim F, Rothen S, Bianchi-Demicheli F, Courtois R, Khazaal Y. Contribution of sexual desire and motives to the compulsive use of cybersex. Journal of Behavioral Addictions 2019;8(3):442 View
- Blasi M, Giardina A, Giordano C, Coco G, Tosto C, Billieux J, Schimmenti A. Problematic video game use as an emotional coping strategy: Evidence from a sample of MMORPG gamers. Journal of Behavioral Addictions 2019;8(1):25 View
- Chang S, Hsieh G, Lin S. The mediation effects of gaming motives between game involvement and problematic Internet use: Escapism, advancement and socializing. Computers & Education 2018;122:43 View
- Columb D, Griffiths M, O’Gara C. A descriptive survey of online gaming characteristics and gaming disorder in Ireland. Irish Journal of Psychological Medicine 2023;40(2):200 View
- Kökönyei G, Kocsel N, Király O, Griffiths M, Galambos A, Magi A, Paksi B, Demetrovics Z. The Role of Cognitive Emotion Regulation Strategies in Problem Gaming Among Adolescents: A Nationally Representative Survey Study. Frontiers in Psychiatry 2019;10 View
- Franc E, Khazaal Y, Jasiowka K, Lepers T, Bianchi-Demicheli F, Rothen S. Factor structure of the Cybersex Motives Questionnaire. Journal of Behavioral Addictions 2018;7(3):601 View
- Faust K, Prochaska J. Internet gaming disorder: A sign of the times, or time for our attention?. Addictive Behaviors 2018;77:272 View
- Vukosavljevic-Gvozden T, Filipovic S, Opacic G. The Mediating Role of Symptoms of Psychopathology Between Irrational Beliefs and Internet Gaming Addiction. Journal of Rational-Emotive & Cognitive-Behavior Therapy 2015;33(4):387 View
- Jung S, Sindermann C, Li M, Wernicke J, Quan L, Ko H, Montag C. Anxiety-Related Coping Styles, Social Support, and Internet Use Disorder. Frontiers in Psychiatry 2019;10 View
- Marino C, Mazzieri E, Caselli G, Vieno A, Spada M. Motives to use Facebook and problematic Facebook use in adolescents. Journal of Behavioral Addictions 2018;7(2):276 View
- Kaye L, Kowert R, Quinn S. The role of social identity and online social capital on psychosocial outcomes in MMO players. Computers in Human Behavior 2017;74:215 View
- Yildiz Durak H. Human Factors and Cybersecurity in Online Game Addiction: An Analysis of the Relationship Between High School Students' Online Game Addiction and the State of Providing Personal Cybersecurity and Representing Cyber Human Values in Online Games. Social Science Quarterly 2019;100(6):1984 View
- Hökby S, Hadlaczky G, Westerlund J, Wasserman D, Balazs J, Germanavicius A, Machín N, Meszaros G, Sarchiapone M, Värnik A, Varnik P, Westerlund M, Carli V. Are Mental Health Effects of Internet Use Attributable to the Web-Based Content or Perceived Consequences of Usage? A Longitudinal Study of European Adolescents. JMIR Mental Health 2016;3(3):e31 View
- Qahri-Saremi H, Turel O. School engagement, information technology use, and educational development: An empirical investigation of adolescents. Computers & Education 2016;102:65 View
- Musetti A, Mancini T, Corsano P, Santoro G, Cavallini M, Schimmenti A. Maladaptive Personality Functioning and Psychopathological Symptoms in Problematic Video Game Players: A Person-Centered Approach. Frontiers in Psychology 2019;10 View
- Zsila Á, Orosz G, Bőthe B, Tóth-Király I, Király O, Griffiths M, Demetrovics Z. An empirical study on the motivations underlying augmented reality games: The case of Pokémon Go during and after Pokémon fever. Personality and Individual Differences 2018;133:56 View
- Orosz G, Zsila Á, Vallerand R, Böthe B. On the Determinants and Outcomes of Passion for Playing Pokémon Go. Frontiers in Psychology 2018;9 View
- Király O, Griffiths M, Demetrovics Z. Internet Gaming Disorder and the DSM-5: Conceptualization, Debates, and Controversies. Current Addiction Reports 2015;2(3):254 View
- Wu A, Lai M, Yu S, Lau J, Lei M. Motives for online gaming questionnaire: Its psychometric properties and correlation with Internet gaming disorder symptoms among Chinese people. Journal of Behavioral Addictions 2017;6(1):11 View
- Gomez R, Stavropoulos V, Beard C, Pontes H. Item Response Theory Analysis of the Recoded Internet Gaming Disorder Scale-Short-Form (IGDS9-SF). International Journal of Mental Health and Addiction 2019;17(4):859 View
- Fu X, Liu J, Liu R, Ding Y, Wang J, Zhen R, Jin F. Parental Monitoring and Adolescent Problematic Mobile Phone Use: The Mediating Role of Escape Motivation and the Moderating Role of Shyness. International Journal of Environmental Research and Public Health 2020;17(5):1487 View
- Kircaburun K, Demetrovics Z, Griffiths M, Király O, Kun B, Tosuntaş Ş. Trait Emotional Intelligence and Internet Gaming Disorder Among Gamers: The Mediating Role of Online Gaming Motives and Moderating Role of Age Groups. International Journal of Mental Health and Addiction 2020;18(5):1446 View
- Šporčić B, Glavak-Tkalić R. The relationship between online gaming motivation, self-concept clarity and tendency toward problematic gaming. Cyberpsychology: Journal of Psychosocial Research on Cyberspace 2018;12(1) View
- Bolshinsky V, Gelkopf M. Motives and Risk Factors of Problematic Engagement in Online Sexual Activities. Sexual Addiction & Compulsivity 2019;26(3-4):262 View
- Hui B, S. Wu A, Pun N. Disentangling the effects of empathy components on Internet gaming disorder: A study of vulnerable youth in China. Journal of Behavioral Addictions 2019;8(1):181 View
- Gauthier B, Rolland B, Berthiller J, Tatou M, Charvet D, Gansel Y, Fleury R, Saoud M, Laconi S. Need for systematic screening for IGD in adolescent psychiatric inpatients. L'Encéphale 2020;46(6):420 View
- Wang C, Wu Y, Su C, Lin P, Ko C, Yen J. Association between Internet gaming disorder and generalized anxiety disorder. Journal of Behavioral Addictions 2017;6(4):564 View
- Paulus F, Ohmann S, von Gontard A, Popow C. Internet gaming disorder in children and adolescents: a systematic review. Developmental Medicine & Child Neurology 2018;60(7):645 View
- Király O, Griffiths M, King D, Lee H, Lee S, Bányai F, Zsila Á, Takacs Z, Demetrovics Z. Policy responses to problematic video game use: A systematic review of current measures and future possibilities. Journal of Behavioral Addictions 2017;7(3):503 View
- Chang S, Lin S. Online gaming motive profiles in late adolescence and the related longitudinal development of stress, depression, and problematic internet use. Computers & Education 2019;135:123 View
- Vadlin S, Åslund C, Hellström C, Nilsson K. Associations between problematic gaming and psychiatric symptoms among adolescents in two samples. Addictive Behaviors 2016;61:8 View
- Guglielmucci F, Monti M, Franzoi I, Santoro G, Granieri A, Billieux J, Schimmenti A. Dissociation in Problematic Gaming: a Systematic Review. Current Addiction Reports 2019;6(1):1 View
- von der Heiden J, Braun B, Müller K, Egloff B. The Association Between Video Gaming and Psychological Functioning. Frontiers in Psychology 2019;10 View
- Griffiths M, van Rooij A, Kardefelt‐Winther D, Starcevic V, Király O, Pallesen S, Müller K, Dreier M, Carras M, Prause N, King D, Aboujaoude E, Kuss D, Pontes H, Lopez Fernandez O, Nagygyorgy K, Achab S, Billieux J, Quandt T, Carbonell X, Ferguson C, Hoff R, Derevensky J, Haagsma M, Delfabbro P, Coulson M, Hussain Z, Demetrovics Z. Working towards an international consensus on criteria for assessing internet gaming disorder: a critical commentary on Petry et al. (2014). Addiction 2016;111(1):167 View
- Balhara Y, Garg H, Kumar S, Bhargava R. Gaming disorder as a consequence of attempt at self- medication: Empirical support to the hypothesis. Asian Journal of Psychiatry 2018;31:98 View
- Király O, Sleczka P, Pontes H, Urbán R, Griffiths M, Demetrovics Z. Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder criteria. Addictive Behaviors 2017;64:253 View
- Caci B, Scrima F, Tabacchi M, Cardaci M. The Reciprocal Influences among Motivation, Personality Traits, and Game Habits for Playing Pokémon GO. International Journal of Human–Computer Interaction 2019;35(14):1303 View
- Bőthe B, Kovács M, Tóth-Király I, Reid R, Griffiths M, Orosz G, Demetrovics Z. The Psychometric Properties of the Hypersexual Behavior Inventory Using a Large-Scale Nonclinical Sample. The Journal of Sex Research 2019;56(2):180 View
- Gini G, Marino C, Xie J, Pfetsch J, Pozzoli T. Associations of Traditional and Peer Cyber-Victimization With Adolescents’ Internet Use: A Latent Profile Analysis. Cyberpsychology: Journal of Psychosocial Research on Cyberspace 2019;13(4) View
- Kircaburun K, Stavropoulos V, Harris A, Calado F, Emirtekin E, Griffiths M. Development and Validation of the Mukbang Addiction Scale. International Journal of Mental Health and Addiction 2021;19(4):1031 View
- Ballabio M, Griffiths M, Urbán R, Quartiroli A, Demetrovics Z, Király O. Do gaming motives mediate between psychiatric symptoms and problematic gaming? An empirical survey study. Addiction Research & Theory 2017;25(5):397 View
- Kircaburun K, Harris A, Calado F, Griffiths M. The Psychology of Mukbang Watching: A Scoping Review of the Academic and Non-academic Literature. International Journal of Mental Health and Addiction 2021;19(4):1190 View
- Ortiz de Gortari A, Oldfield B, Griffiths M. An empirical examination of factors associated with Game Transfer Phenomena severity. Computers in Human Behavior 2016;64:274 View
- Bányai F, Zsila Á, Kökönyei G, Griffiths M, Demetrovics Z, Király O. The Moderating Role of Coping Mechanisms and Being an e-Sport Player Between Psychiatric Symptoms and Gaming Disorder: Online Survey. JMIR Mental Health 2021;8(3):e21115 View
- Lemos I, Cardoso A, Sougey E. Validity and reliability assessment of the Brazilian version of the game addiction scale (GAS). Comprehensive Psychiatry 2016;67:19 View
- Schivinski B, Brzozowska-Woś M, Buchanan E, Griffiths M, Pontes H. Psychometric assessment of the Internet Gaming Disorder diagnostic criteria: An Item Response Theory study. Addictive Behaviors Reports 2018;8:176 View
- Meadows A, Higgs S. A bifactor analysis of the Weight Bias Internalization Scale: What are we really measuring?. Body Image 2020;33:137 View
- Király O, Demetrovics Z. Inclusion of Gaming Disorder in ICD has more advantages than disadvantages. Journal of Behavioral Addictions 2017;6(3):280 View
- Wu A, Chen J, Tong K, Yu S, Lau J. Prevalence and associated factors of Internet gaming disorder among community dwelling adults in Macao, China. Journal of Behavioral Addictions 2018;7(1):62 View
- Deleuze J, Maurage P, Schimmenti A, Nuyens F, Melzer A, Billieux J. Escaping reality through videogames is linked to an implicit preference for virtual over real-life stimuli. Journal of Affective Disorders 2019;245:1024 View
- Király O, Potenza M, Stein D, King D, Hodgins D, Saunders J, Griffiths M, Gjoneska B, Billieux J, Brand M, Abbott M, Chamberlain S, Corazza O, Burkauskas J, Sales C, Montag C, Lochner C, Grünblatt E, Wegmann E, Martinotti G, Lee H, Rumpf H, Castro-Calvo J, Rahimi-Movaghar A, Higuchi S, Menchon J, Zohar J, Pellegrini L, Walitza S, Fineberg N, Demetrovics Z. Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance. Comprehensive Psychiatry 2020;100:152180 View
- Maraz A, Urbán R, Griffiths M, Demetrovics Z, Weinstein A. An Empirical Investigation of Dance Addiction. PLOS ONE 2015;10(5):e0125988 View
- Sauter M, Braun T, Mack W. Social Context and Gaming Motives Predict Mental Health Better Than Time Played: An Exploratory Regression Analysis with over 13,000 Video Game Players. Cyberpsychology, Behavior, and Social Networking 2021;24(2):94 View
- Škařupová K, Blinka L. Interpersonal dependency and online gaming addiction. Journal of Behavioral Addictions 2016;5(1):108 View
- Su W, Király O, Demetrovics Z, Potenza M. Gender Moderates the Partial Mediation of Impulsivity in the Relationship Between Psychiatric Distress and Problematic Online Gaming: Online Survey. JMIR Mental Health 2019;6(3):e10784 View
- King D, Delfabbro P. Features of Parent-Child Relationships in Adolescents with Internet Gaming Disorder. International Journal of Mental Health and Addiction 2017;15(6):1270 View
- Mills D. Does dispositional mindfulness moderate how individuals engage in their passions? An investigation into video games. Leisure Studies 2019;38(5):651 View
- Myrseth H, Notelaers G, Strand L, Borud E, Olsen O. Introduction of a new instrument to measure motivation for gaming: the electronic gaming motives questionnaire. Addiction 2017;112(9):1658 View
- Chen C, Chang S. Moderating effects of information-oriented versus escapism-oriented motivations on the relationship between psychological well-being and problematic use of video game live-streaming services. Journal of Behavioral Addictions 2019;8(3):564 View
- GÖKLER M, TURAN Ş. COVID-19 PANDEMİSİ SÜRECİNDE PROBLEMLİ TEKNOLOJİ KULLANIMI. ESTÜDAM Halk Sağlığı Dergisi 2020;5:108 View
- Jovic J, Pantovic-Stefanovic M, Mitkovic-Voncina M, Dunjic-Kostic B, Mihajlovic G, Milovanovic S, Ivkovic M, Fiorillo A, Latas M. Internet use during coronavirus disease of 2019 pandemic: Psychiatric history and sociodemographics as predictors. Indian Journal of Psychiatry 2020;62(9):383 View
- López-Fernández F, Mezquita L, Griffiths M, Ortet G, Ibáñez M, Chiesi F. The development and validation of the Videogaming Motives Questionnaire (VMQ). PLOS ONE 2020;15(10):e0240726 View
- Melodia F, Canale N, Griffiths M. The Role of Avoidance Coping and Escape Motives in Problematic Online Gaming: A Systematic Literature Review. International Journal of Mental Health and Addiction 2022;20(2):996 View
- Lemercier-Dugarin M, Romo L, Zerhouni O. « Je suis un gamer ! » au-delà des stéréotypes, les enjeux d’une identité passionnelle. Annales Médico-psychologiques, revue psychiatrique 2021;179(3):293 View
- Yıldız K, Güzel P, Esentaş M. Factors directing individuals to computer games in the process of evaluating recreational activities. Physical Culture and Sport. Studies and Research 2020;88(1):31 View
- Zamboni L, Carli S, Marika B, Giordano R, Saretta G, Lugoboni F. COVID-19 lockdown: impact on online gambling, online shopping, web navigation and online pornography. Journal of Public Health Research 2021;10(1) View
- Zhao Y, Jiang Z, Guo S, Wu P, Lu Q, Xu Y, Liu L, Su S, Shi L, Que J, Sun Y, Sun Y, Deng J, Meng S, Yan W, Yuan K, Sun S, Yang L, Ran M, Kosten T, Strang J, Lu Y, Huang G, Lu L, Bao Y, Shi J. Association of Symptoms of Attention Deficit and Hyperactivity with Problematic Internet Use among University Students in Wuhan, China During the COVID-19 Pandemic. Journal of Affective Disorders 2021;286:220 View
- Akbari M, Bahadori M, Bouruki Milan B, Caselli G, Spada M. Metacognitions as a predictor of online gaming in adolescents: Psychometric properties of the metacognitions about online gaming scale among Iranian adolescents. Addictive Behaviors 2021;118:106904 View
- Zhu S, Zhuang Y, Lee P, Li J, Wong P. Leisure and Problem Gaming Behaviors Among Children and Adolescents During School Closures Caused by COVID-19 in Hong Kong: Quantitative Cross-sectional Survey Study. JMIR Serious Games 2021;9(2):e26808 View
- Lin P, Yen J, Lin H, Chou W, Liu T, Ko C. Coping, Resilience, and Perceived Stress in Individuals with Internet Gaming Disorder in Taiwan. International Journal of Environmental Research and Public Health 2021;18(4):1771 View
- Yang H, Tong K, Li Y, Tao V, Zhang M, Wu A. Testing the Influence of Social Axioms on Internet Gaming Disorder Tendency with a Cross-Lagged Panel Model: a One-Year Longitudinal Study. International Journal of Mental Health and Addiction 2022;20(5):2587 View
- Tian Y, Zuo T, Sun Q, Sun L, Cao S, Qin N. The Association Between Generalized and Specific Problematic Internet Use and Its Gender Differences Across Different Educational Levels. Frontiers in Psychology 2021;12 View
- Garakani A, Zhai Z, Hoff R, Krishnan-Sarin S, Potenza M. Gaming to relieve tension or anxiety and associations with health functioning, substance use and physical violence in high school students. Journal of Psychiatric Research 2021;140:461 View
- Columb D, Keegan E, Griffiths M, O’Gara C. A descriptive pilot survey of behavioural addictions in an adolescent secondary school population in Ireland. Irish Journal of Psychological Medicine 2024;41(2):189 View
- Kim B, Kang H. Korean validation of the Motives for Online Gaming Questionnaire: Focusing on its factor structure and incremental validity. Addictive Behaviors 2021;122:107019 View
- López-Fernández F, Mezquita L, Ortet G, Ibáñez M. Mediational role of gaming motives in the associations of the Five Factor Model of personality with weekly and disordered gaming in adolescents. Personality and Individual Differences 2021;182:111063 View
- Mao E. The structural characteristics of esports gaming and their behavioral implications for high engagement: A competition perspective and a cross-cultural examination. Addictive Behaviors 2021;123:107056 View
- Kapoor S, Subida M. Assessment of Gaming Addiction and Perceived Psychological Distress Among Filipino Young Adults During COVID-19 Pandemic. International Journal of Educational Methodology 2023;9(1):29 View
- Sachan P, Arya A, Singh S, Gupta P, Agarwal V, Gupta V. A Clinical Study of Internet Gaming Disorder in Adolescents with Psychiatric Disorders. Journal of Mental Health and Human Behaviour 2022;27(1):29 View
- Ko C, Király O, Demetrovics Z, Chang Y, Yen J. Identifying individuals in need of help for their uncontrolled gaming: A narrative review of concerns and comments regarding gaming disorder diagnostic criteria. Journal of Behavioral Addictions 2020;9(3):572 View
- Achab S, Rothen S, Giustiniani J, Nicolier M, Franc E, Zullino D, Mauny F, Haffen E. Predictors of Gaming Disorder or Protective from It, in a French Sample: A Symptomatic Approach to Self-Regulation and Pursued Rewards, Providing Insights for Clinical Practice. International Journal of Environmental Research and Public Health 2022;19(15):9476 View
- Tang K, Hodgins D, Schluter M. Attachment, Emotion Dysregulation, and Video Game Play: Testing the Mediating Role of Emotion Dysregulation in Gaming Disorder. International Journal of Mental Health and Addiction 2024;22(3):1063 View
- Slack J, Delfabbro P, King D. Toward a delineation of the differences between high engagement and problem gaming. Addictive Behaviors Reports 2022;16:100462 View
- Koós M, Demetrovics Z, Griffiths M, Bőthe B. No Significant Changes in Addictive and Problematic Behaviors During the COVID-19 Pandemic and Related Lockdowns: A Three-Wave Longitudinal Study. Frontiers in Psychology 2022;13 View
- Zamboni L, Carli S, Belleri M, Giordano R, Saretta G, Lugoboni F. Covid-19 Lockdown: Impact on Online Gambling, Online Shopping, Web Navigation and Online Pornography. Journal of Public Health Research 2021;10(1) View
- Prøitz L, Langeland F, Steinnes K, Mainsah H. Hybride maskuliniteter og hatideologi på nett:. Norsk medietidsskrift 2022;29(2):1 View
- Király O, Billieux J, King D, Urbán R, Koncz P, Polgár E, Demetrovics Z. A comprehensive model to understand and assess the motivational background of video game use: The Gaming Motivation Inventory (GMI). Journal of Behavioral Addictions 2022;11(3):796 View
- Starosta J, Izydorczyk B, Sitnik-Warchulska K, Lizińczyk S. Impulsivity and Difficulties in Emotional Regulation as Predictors of Binge-Watching Behaviours. Frontiers in Psychiatry 2021;12 View
- Marino C, Canale N, Vieno A, Caselli G, Scacchi L, Spada M. Social anxiety and Internet gaming disorder: The role of motives and metacognitions. Journal of Behavioral Addictions 2020;9(3):617 View
- T’ng S, Ho K, Pau K. Need Frustration, Gaming Motives, and Internet Gaming Disorder in Mobile Multiplayer Online Battle Arena (MOBA) Games: Through the Lens of Self-Determination Theory. International Journal of Mental Health and Addiction 2023;21(6):3821 View
- Chung P, Ou K, Wong M, Lau K, Leung K, Yan Z. Investigation of Hong Kong Students’ Esports Participation Intentions Using the Theory of Planned Behavior Approach: A Structural Equation Model. Human Behavior and Emerging Technologies 2022;2022:1 View
- Gu M. Understanding the relationship between distress intolerance and problematic Internet use: The mediating role of coping motives and the moderating role of need frustration. Journal of Adolescence 2022;94(4):497 View
- Costes J, Bonnaire C. Spending Money in Free-to-Play Games: Sociodemographic Characteristics, Motives, Impulsivity and Internet Gaming Disorder Specificities. International Journal of Environmental Research and Public Health 2022;19(23):15709 View
- Nazari N, Shabbir M, Sevbitov A, Sadeghi M, Griffiths M. Psychometric evaluation of the Russian version of the Gaming Disorder Scale for Adolescents. Current Psychology 2023;42(16):13754 View
- Zsila Á, Aruguete M, Shabahang R, Orosz G. Are gaming skills set in stone? Exploring the associations between mindset, passion, and gaming disorder. Personality and Individual Differences 2023;202:111996 View
- Purwaningsih E, Nurmala I. The Impact of Online Game Addiction on Adolescent Mental Health: A Systematic Review and Meta-analysis. Open Access Macedonian Journal of Medical Sciences 2021;9(F):260 View
- Lloyd J, Nicklin L, Spicer S, Fullwood C, Uther M, Hinton D, Parke J, Lloyd H, Close J. Development and Validation of the RAFFLE: A Measure of Reasons and Facilitators for Loot Box Engagement. Journal of Clinical Medicine 2021;10(24):5949 View
- González-Cabrera J, Basterra-González A, Ortega-Barón J, Caba-Machado V, Díaz-López A, Pontes H, Machimbarrena J. Loot box purchases and their relationship with internet gaming disorder and online gambling disorder in adolescents: A prospective study. Computers in Human Behavior 2023;143:107685 View
- Namian D, Kirouac L, Binet J, Lambert S. « À mon travail c’est valorisé, trop travailler ». La construction du trouble de dépendance au travail : entre capitalisme émotionnel et méritocratie. Service social 2022;68(1):27 View
- Huang X, Shi H, Li H, Guo W, Luo D, Xu J. Differential Effects of Anxiety on Internet Gaming Disorder: A Large-Scale Cross-Sectional Survey. Frontiers in Psychiatry 2022;12 View
- Grajek M, Olszewski Ł, Krupa-Kotara K, Białek-Dratwa A, Sas-Nowosielski K. Selected Behaviors and Addiction Risk Among Users of Urban Multimedia Games. Frontiers in Psychology 2022;13 View
- POLAT A, TOPAL M. Relationship between digital game addiction with body mass index, academic achievement, player types, gaming time: A cross-sectional study. Journal of Educational Technology and Online Learning 2022;5(4):901 View
- Yan E, Sun R, Wu A, Lai D, Lee V. The Impact of Pandemic-Related Life Stress on Internet Gaming: Social Cynicism and Gaming Motivation as Serial Mediators. International Journal of Environmental Research and Public Health 2022;19(14):8332 View
- Rafiemanesh H, Farnam R, Sangchooli A, Rahimi J, Hamzehzadeh M, Ghani K, Jobehdar M, Amin-Esmaeili M, Shadloo B, Demetrovics Z, Király O, Rahimi-Movaghar A. Online gaming and internet gaming disorder in Iran: patterns, motivations, and correlates. Current Psychology 2023;42(16):13517 View
- Cudo A, Wojtasiński M, Tużnik P, Fudali-Czyż A, Griffiths M. The Relationship between Depressive Symptoms, Loneliness, Self-Control, and Gaming Disorder among Polish Male and Female Gamers: The Indirect Effects of Gaming Motives. International Journal of Environmental Research and Public Health 2022;19(16):10438 View
- Wu Q, Luo T, Tang J, Wang Y, Wu Z, Liu Y, Chen W, Deng Q, Liao Y. Gaming in China Before the COVID-19 Pandemic and After the Lifting of Lockdowns: a Nationwide Online Retrospective Survey. International Journal of Mental Health and Addiction 2023;21(5):3293 View
- Hamzehzadeh M, Sangchooli A, Farnam R, Rafiemanesh H, Shadloo B, Ghani K, Jobehdar M, Amin-Esmaeili M, Rahimi J, Demetrovics Z, Király O, Rahimi-Movaghar A. Psychometric Assessment of the Motives for Online Gaming Questionnaire Among Iranian Gamers. Psychiatry Investigation 2022;19(5):333 View
- Pang S, Abdin E, Chong S, Chua B, Lee S, Picco L, Satghare P, Vaingankar J, Verma S, Subramaniam M. Correlates of Online Game Play Motivations, Social Anxiety and Psychological Distress. Annals of the Academy of Medicine, Singapore 2017;46(11):443 View
- Wang S, Li J, Wang S, Mi C, Wang W, Xu Z, Xiong W, Tang L, Li Y. Escapism-Based Motivation Affected the Psychological Performances of High-Risk Internet Gaming Disorder Individuals. Frontiers in Psychiatry 2022;13 View
- Bäcklund C, Elbe P, Gavelin H, Sörman D, Ljungberg J. Gaming motivations and gaming disorder symptoms: A systematic review and meta-analysis. Journal of Behavioral Addictions 2022;11(3):667 View
- Kaya A, Türk N, Batmaz H, Griffiths M. Online Gaming Addiction and Basic Psychological Needs Among Adolescents: The Mediating Roles of Meaning in Life and Responsibility. International Journal of Mental Health and Addiction 2024;22(4):2413 View
- Kim E, Lee D, Do K, Kim J. Interaction Effects of DRD2 Genetic Polymorphism and Interpersonal Stress on Problematic Gaming in College Students. Genes 2022;13(3):449 View
- Orosz G, Benyó M, Berkes B, Nikoletti E, Gál É, Tóth-Király I, Bőthe B. The personality, motivational, and need-based background of problematic Tinder use. Journal of Behavioral Addictions 2018;7(2):301 View
- Király O, Koncz P, Griffiths M, Demetrovics Z. Gaming disorder: A summary of its characteristics and aetiology. Comprehensive Psychiatry 2023;122:152376 View
- Tang W, Reer F, Quandt T. The interplay of gaming disorder, gaming motivations, and the dark triad. Journal of Behavioral Addictions 2020;9(2):491 View
- Wang L, Li J, Chen Y, Chai X, Zhang Y, Wang Z, Tan H, Gao X. Gaming Motivation and Negative Psychosocial Outcomes in Male Adolescents: An Individual-Centered 1-Year Longitudinal Study. Frontiers in Psychology 2021;12 View
- Gu X, Mao E. The impacts of academic stress on college students' problematic smartphone use and Internet gaming disorder under the background of neijuan: Hierarchical regressions with mediational analysis on escape and coping motives. Frontiers in Psychiatry 2023;13 View
- Martucci A, Gursesli M, Duradoni M, Guazzini A, Yan Z. Overviewing Gaming Motivation and Its Associated Psychological and Sociodemographic Variables: A PRISMA Systematic Review. Human Behavior and Emerging Technologies 2023;2023:1 View
- Šporčić B, Glavak-Tkalić R. The Moderating Role of Well-Being in the Relationship Between Gaming Motivation and Problematic Gaming. International Journal of Gaming and Computer-Mediated Simulations 2023;15(1):1 View
- Wischert-Zielke M, Barke A. Differences between recreational gamers and Internet Gaming Disorder candidates in a sample of Animal Crossing: New Horizons players. Scientific Reports 2023;13(1) View
- Milman D, Mills D. The relationship between parasocial friendship quality with non-playable video game characters, gaming motivations, and obsessive vs harmonious passion. Telematics and Informatics Reports 2023;10:100057 View
- Görgülü Z, Özer A. Conditional role of parental controlling mediation on the relationship between escape, daily game time, and gaming disorder. Current Psychology 2024;43(4):3821 View
- Kun B, Fetahu D, Mervó B, Magi A, Eisinger A, Paksi B, Demetrovics Z. Work Addiction and Stimulant Use: Latent Profile Analysis in a Representative Population Study. International Journal of Mental Health and Addiction 2023 View
- Shen J, Zheng J, Zhang T. The association between future self-continuity and problematic mobile video gaming among Chinese college students: the serial mediation of consideration of future consequences and state self-control capacity. BMC Psychology 2023;11(1) View
- Sanskriti S, Guglani I, Joshi S, Anjankar A. The Spectrum of Motivations Behind Watching Mukbang Videos and Its Health Effects on Its Viewers: A Review. Cureus 2023 View
- Negura L, Plante N, Namian D. The social construction of workaholism as a representational naturalization. Heliyon 2023;9(6):e17447 View
- Moshel M, Warburton W, Batchelor J, Bennett J, Ko K. Neuropsychological Deficits in Disordered Screen Use Behaviours: A Systematic Review and Meta-analysis. Neuropsychology Review 2024;34(3):791 View
- Singh S, Datta M, Batra S. Internet Use Dilemma of ‘Overinvolved Behavior’ or a ‘Disorder’ Using DSM-5- Based Domains: A Comparative Study of Adolescents and Adults in India. Psychological Studies 2023;68(3):388 View
- Wang Y, Dai Y, Chen S, Wang L, Hoorn J. Multiplayer Online Battle Arena (MOBA) Games: Improving Negative Atmosphere with Social Robots and AI Teammates. Systems 2023;11(8):425 View
- Zhou H, Dang L, Wells A, Wu A. Risk factors for Internet Gaming Disorder: Testing the contribution of metacognitions, stress, and coping. Addictive Behaviors 2023;147:107836 View
- Lewinson R, Wardell J, Kronstein N, Rapinda K, Kempe T, Katz J, Kim H, Keough M. Gaming as a coping strategy during the COVID-19 pandemic. Cyberpsychology: Journal of Psychosocial Research on Cyberspace 2023;17(3) View
- Chen S, Zhu S. Unravelling the intricacies between gaming motivations and internet gaming disorder symptoms in adolescents: a network analysis of 2-year healthy and deteriorating transition profiles. Child and Adolescent Psychiatry and Mental Health 2023;17(1) View
- Cudo A, Kopiś-Posiej N, Griffiths M. The Role of Self-Control Dimensions, Game Motivation, Game Genre, and Game Platforms in Gaming Disorder: Cross-Sectional and Longitudinal Findings. Psychology Research and Behavior Management 2023;Volume 16:4749 View
- Mento C, Lombardo C, Cannizzaro G, Imbesi M, Arena F, Scaramuzzino C, Mustica P, Muscatello M, Bruno A. The role of affective temperaments in binge watching addiction. Journal of Affective Disorders Reports 2024;16:100731 View
- Leino T, Finserås T, Skogen J, Pallesen S, Kristensen J, Mentzoni R, Sivertsen B. Examining the relationship between non-suicidal self-harm and suicidality within the past 12-months and gaming problems in Norwegian full-time students. BMC Psychiatry 2024;24(1) View
- López-Fernández F, Mezquita L, Vidal-Arenas V, Michelini Y, Bravo A, Pilatti A, Ortet G, Ibáñez M. Big five personality traits, gaming motives, and regular and disordered gaming: A cross-national examination among college student gamers in seven countries. Addictive Behaviors 2024;156:108049 View
- Ji Y, Wah Leung T, Dai X, Du N, Keung Wong D. Gaming disorder: Unraveling the role of problematic affective, cognitive, and executive functioning - A systematic review and meta-analytic structural equation modeling. Computers in Human Behavior 2024;159:108348 View
- Coutelle R, Balzer J, Rolling J, Lalanne L. Problematic gaming, psychiatric comorbidities, and adolescence: A systematic review of the literature. Addictive Behaviors 2024;157:108091 View
- Isorna Folgar M, Faílde Garrido J, Dapía Conde M, Braña Rey F. Evaluation of Problematic Video Game Use in Adolescents with ADHD and without ADHD: New Evidence and Recommendations. Behavioral Sciences 2024;14(7):524 View
- Sánchez-Fernández M, Borda-Mas M, Horvath Z, Demetrovics Z. Similarities and differences in the psychological factors associated with generalised problematic internet use, problematic social media use, and problematic online gaming. Comprehensive Psychiatry 2024;134:152512 View
- Gursesli M, Martucci A, Mattiassi A, Duradoni M, Guazzini A. Development and Validation of the Psychological Motivations for Playing Video Games scale (PMPVGs). Simulation & Gaming 2024;55(5):856 View
- Koncz P, Demetrovics Z, Urbán R, Griffiths M, Király O. Gender-specific motivational pathways in ADHD-related inattention and gaming disorder symptoms. Addictive Behaviors 2024;158:108120 View
- Hur H, Baek E. Understanding Metaverse Consumers Through Escapism Motives: Focusing on Roblox and Zepeto. International Journal of Human–Computer Interaction 2024;40(21):6709 View
- Kányai Z, Osváth M, Kósa K. A gamerek és e-sportolók személyes jellemzői, motivációi, valamint életminőségük vizsgálata a játszási szokások tükrében. Mentálhigiéné és Pszichoszomatika 2022;23(4):400 View
- Jouhki H, Savolainen I, Hagfors H, Vuorinen I, Oksanen A. What are escapists made of, and what does it have to do with excessive gambling and gaming?. International Journal of Mental Health and Addiction 2024 View
- Zhou R, Morita N, Zhu C, Ogai Y, Saito T, Yang W, Ogawa M, Zhang H. The relationship between self-control and internet gaming disorder and problematic social networking site use: the mediation effects of internet use motives. Frontiers in Psychiatry 2024;15 View
- Wijaya R, Setyowati R, Winarti W, Hidayatulloh A, Ayiz A. Attitudes and graduation in play store's review about Mobile Legend: Bang-Bang. SOSIOHUMANIORA: Jurnal Ilmiah Ilmu Sosial Dan Humaniora 2024;10(2):273 View
- Sinha S, Sharma M, Narayanan G, Kashyap H, Shreedevi A, Tadpatrikar A. A systematic review of problematic gaming: Escapist strategy to cope with difficult life situations. Industrial Psychiatry Journal 2024 View
Books/Policy Documents
- Springer N, Kapusta N, Schoof N. Savegame. View
- Pontes H, Kuss D, Griffiths M. Internet Addiction. View
- Breiner T, Kolibius L. Computerspiele im Diskurs: Aggression, Amokläufe und Sucht. View
- Kosa M, Uysal A. Game User Experience And Player-Centered Design. View
- Zsila Á, Orosz G. Augmented Reality Games I. View
- Evren C. Behavioral Addictions. View
- Ögel Aydın S. Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations. View
- Mestre-Bach G, Fernández-Aranda F, Jiménez-Murcia S, Potenza M. Mental Health in a Digital World. View
- Barta J. A vadnyugat vége? - Tanulmányok az Európai Unió platformszabályozásáról. View