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Trends in Prescription of Stimulants and Narcoleptic Drugs in Switzerland: Longitudinal Health Insurance Claims Analysis for the Years 2014-2021

Trends in Prescription of Stimulants and Narcoleptic Drugs in Switzerland: Longitudinal Health Insurance Claims Analysis for the Years 2014-2021

In New Zealand, 1.06% of adolescents received stimulants in 2016, an increase of 41.3% from 0.75% in 2011 [6]. Denmark observed a trend in stimulant prescriptions rising from 0.31 per 1000 person-years in 1996 to 7.29 per 1000 person-years in 2010 [7]. In Switzerland, data on stimulant prescription rates is scarce. A Swiss study from 2015 found a lifetime prevalence of stimulants and other substances enhancing cognitive abilities of about 1.4% in employees and students [8].

Tamara Scharf, Carola A Huber, Markus Näpflin, Zhongxing Zhang, Ramin Khatami

JMIR Public Health Surveill 2025;11:e53957

Detection and Characterization of Online Substance Use Discussions Among Gamers: Qualitative Retrospective Analysis of Reddit r/StopGaming Data

Detection and Characterization of Online Substance Use Discussions Among Gamers: Qualitative Retrospective Analysis of Reddit r/StopGaming Data

Specifically, certain substances have significant use among gamers, with caffeine, energy drinks, and prescription stimulants commonly used for performance enhancement [15,16]. Recent studies have found 40% of adult gamers use performance enhancing drugs [17].

Nicolette Le, Tiana McMann, Luning Yang, Zhuoran Li, Raphael E Cuomo, Tim K Mackey

JMIR Infodemiology 2024;4:e58201

HIV Prevention and Care Among Black Cisgender Sexual Minority Men and Transgender Women: Protocol for an HIV Status–Neutral Cohort Study Using an Observational-Implementation Hybrid Approach

HIV Prevention and Care Among Black Cisgender Sexual Minority Men and Transgender Women: Protocol for an HIV Status–Neutral Cohort Study Using an Observational-Implementation Hybrid Approach

The use of other substances such as alcohol, stimulants, heroin or opiates, and nicotine is also assessed and described in terms of frequency, method of consumption, and risk of disordered use [105,155,156]. Sleep health outcomes include the self-reporting of sleep duration [157], sleep quality [157], and sleep-related problems (eg, apnea and trouble falling asleep or insomnia) [158].

Justin R Knox, Brett Dolotina, Tyrone Moline, Isabella Matthews, Mainza Durrell, Hillary Hanson, Ellen Almirol, Anna Hotton, Jade Pagkas-Bather, Yen-Tyng Chen, Devin English, Jennifer Manuzak, Joseph E Rower, Caleb Miles, Brett Millar, Girardin Jean-Louis, H Jonathon Rendina, Silvia S Martins, Christian Grov, Deborah S Hasin, Adam W Carrico, Steve Shoptaw, John A Schneider, Dustin T Duncan

JMIR Res Protoc 2023;12:e48548

Effect of the COVID-19 Pandemic on Stimulant Use and Antiretroviral Therapy Adherence Among Men Who Have Sex With Men Living With HIV: Qualitative Focus Group Study

Effect of the COVID-19 Pandemic on Stimulant Use and Antiretroviral Therapy Adherence Among Men Who Have Sex With Men Living With HIV: Qualitative Focus Group Study

Another participant explained the following: I'll do it [use stimulants] pretty often, then I'll stop for a year or two, then it's like, ‘Oh, I miss the feeling’ and I’ll go back to it. So, since I’ve been home more, I feel like I have used [stimulants] more than I have in the couple months prior to that per se.

Mariya Petrova, Michael Miller-Perusse, Sabina Hirshfield, Adam Carrico, Keith Horvath

JMIR Form Res 2022;6(5):e30897

Approaches for Implementing App-Based Digital Treatments for Drug Use Disorders Into Primary Care: A Qualitative, User-Centered Design Study of Patient Perspectives

Approaches for Implementing App-Based Digital Treatments for Drug Use Disorders Into Primary Care: A Qualitative, User-Centered Design Study of Patient Perspectives

We developed three personas—one each for stimulants, opioids, and cannabis—that depicted a hypothetical patient with several DUD symptoms who was interested in learning about options for help (Multimedia Appendix 1). We presented one persona per participant. We also used storyboards [50], which used illustrated panels to show core features of candidate workflow designs. The storyboards showed alternative scenarios to support patients’ app use.

Joseph E E. Glass, Theresa E Matson, Catherine Lim, Andrea L Hartzler, Kilian Kimbel, Amy K Lee, Tara Beatty, Rebecca Parrish, Ryan M Caldeiro, Angela Garza McWethy, Geoffrey M Curran, Katharine A Bradley

J Med Internet Res 2021;23(7):e25866