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Breathing as an Input Modality in a Gameful Breathing Training App (Breeze 2): Development and Evaluation Study

Breathing as an Input Modality in a Gameful Breathing Training App (Breeze 2): Development and Evaluation Study

Furthermore, Lukic et al [33] evaluated the effect of Breeze’s visualization and visual breathing training guidance on participants’ intrinsic experiential value. The results showed a significant increase in intrinsic experiential value when the gameful visualization was used compared with a standard guidance visualization while maintaining the same perceived effectiveness (PE) [34].

Yanick Xavier Lukic, Gisbert Wilhelm Teepe, Elgar Fleisch, Tobias Kowatsch

JMIR Serious Games 2022;10(3):e39186