Search Results (1 to 1 of 1 Results)
Download search results: CSV END BibTex RIS
Skip search results from other journals and go to results- 1 JMIR Serious Games
- 0 Journal of Medical Internet Research
- 0 Medicine 2.0
- 0 Interactive Journal of Medical Research
- 0 iProceedings
- 0 JMIR Research Protocols
- 0 JMIR Human Factors
- 0 JMIR Medical Informatics
- 0 JMIR Public Health and Surveillance
- 0 JMIR mHealth and uHealth
- 0 JMIR Mental Health
- 0 JMIR Rehabilitation and Assistive Technologies
- 0 JMIR Preprints
- 0 JMIR Bioinformatics and Biotechnology
- 0 JMIR Medical Education
- 0 JMIR Cancer
- 0 JMIR Challenges
- 0 JMIR Diabetes
- 0 JMIR Biomedical Engineering
- 0 JMIR Data
- 0 JMIR Cardio
- 0 JMIR Formative Research
- 0 Journal of Participatory Medicine
- 0 JMIR Dermatology
- 0 JMIR Pediatrics and Parenting
- 0 JMIR Aging
- 0 JMIR Perioperative Medicine
- 0 JMIR Nursing
- 0 JMIRx Med
- 0 JMIRx Bio
- 0 JMIR Infodemiology
- 0 Transfer Hub (manuscript eXchange)
- 0 JMIR AI
- 0 JMIR Neurotechnology
- 0 Asian/Pacific Island Nursing Journal
- 0 Online Journal of Public Health Informatics
- 0 JMIR XR and Spatial Computing (JMXR)

Development of a Novel Home-Based Exergame With On-Body Feedback: Usability Study
A total of 16 participants (n=9 females, n=7 males; mean age 25, SD 3 years) were recruited for the study. One participant did not complete visit 1 due to a technical issue (a connection issue with the battery source of the on-body feedback system); therefore, 15 participants (n=9 females and n=6 males; mean age 25, SD 3 years) completed both study visits.
The data from the questionnaires are presented in Table 1.
JMIR Serious Games 2022;10(4):e38703
Download Citation: END BibTex RIS