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Development of a Novel Home-Based Exergame With On-Body Feedback: Usability Study

Development of a Novel Home-Based Exergame With On-Body Feedback: Usability Study

A total of 16 participants (n=9 females, n=7 males; mean age 25, SD 3 years) were recruited for the study. One participant did not complete visit 1 due to a technical issue (a connection issue with the battery source of the on-body feedback system); therefore, 15 participants (n=9 females and n=6 males; mean age 25, SD 3 years) completed both study visits. The data from the questionnaires are presented in Table 1.

Alexandra Schättin, Jordan Pickles, David Flagmeier, Benjamin Schärer, Yanick Riederer, Stephan Niedecken, Stefan Villiger, Roman Jurt, Nicole Kind, Sam N Scott, Christoph Stettler, Anna Lisa Martin-Niedecken

JMIR Serious Games 2022;10(4):e38703