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All statistical analysis was performed on R 64-bit version 3.5.3 software (R Foundation for Statistical Computing) with significance being .05 or lower in P values.
Two participants claimed to have prior experience with using immersive VR from playing VR games and exploring real estate property in VR. Both participants had moderately positive impressions of VR (ie, 1 and 2 points on a scale between –5 and +5) compared with the group of 20 participants without prior experience with VR (2.6 [SD 1.96]).
JMIR Cardio 2020;4(1):e20633
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