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Articles published in 2017 in this theme: 28 (scroll down to load remaining articles)
2017
![Attrition from Web-Based Cognitive Testing: A Repeated Measures Comparison of Gamification Techniques Attrition from Web-Based Cognitive Testing: A Repeated Measures Comparison of Gamification Techniques](https://asset.jmir.pub/assets/thumbs/ebee9c277f70ccf3f368d4791fb23b2f.png 480w,https://asset.jmir.pub/assets/thumbs/ebee9c277f70ccf3f368d4791fb23b2f.png 960w,https://asset.jmir.pub/assets/thumbs/ebee9c277f70ccf3f368d4791fb23b2f.png 1920w,https://asset.jmir.pub/assets/thumbs/ebee9c277f70ccf3f368d4791fb23b2f.png 2500w)
Jim Lumsden, Andy Skinner, David Coyle, Natalia Lawrence, Marcus Munafo
J Med Internet Res 2017 (Nov 22); 19(11):e395Download Citation: END BibTex RIS
![Preventing Depression in Final Year Secondary Students: School-Based Randomized Controlled Trial Preventing Depression in Final Year Secondary Students: School-Based Randomized Controlled Trial](https://asset.jmir.pub/assets/thumbs/264787da7e6d07d3805a380f72754806.png 480w,https://asset.jmir.pub/assets/thumbs/264787da7e6d07d3805a380f72754806.png 960w,https://asset.jmir.pub/assets/thumbs/264787da7e6d07d3805a380f72754806.png 1920w,https://asset.jmir.pub/assets/thumbs/264787da7e6d07d3805a380f72754806.png 2500w)
Preventing Depression in Final Year Secondary Students: School-Based Randomized Controlled Trial
Yael Perry, Aliza Werner-Seidler, Alison Calear, Andrew Mackinnon, Catherine King, Jan Scott, Sally Merry, Theresa Fleming, Karolina Stasiak, Helen Christensen, Philip J Batterham
J Med Internet Res 2017 (Nov 02); 19(11):e369Download Citation: END BibTex RIS
![Examining Motivations to Play Pokémon GO and Their Influence on Perceived Outcomes and Physical Activity Examining Motivations to Play Pokémon GO and Their Influence on Perceived Outcomes and Physical Activity](https://asset.jmir.pub/assets/thumbs/a58caaf86854a97e9773a92164288f09.png 480w,https://asset.jmir.pub/assets/thumbs/a58caaf86854a97e9773a92164288f09.png 960w,https://asset.jmir.pub/assets/thumbs/a58caaf86854a97e9773a92164288f09.png 1920w,https://asset.jmir.pub/assets/thumbs/a58caaf86854a97e9773a92164288f09.png 2500w)
Oriol Marquet, Claudia Alberico, Deepti Adlakha, J Aaron Hipp
JMIR Serious Games 2017 (Oct 24); 5(4):e21Download Citation: END BibTex RIS
![Usability Test of Exercise Games Designed for Rehabilitation of Elderly Patients After Hip Replacement Surgery: Pilot Study Usability Test of Exercise Games Designed for Rehabilitation of Elderly Patients After Hip Replacement Surgery: Pilot Study](https://asset.jmir.pub/assets/thumbs/575e6d66a6a7bebb8ccb18dc89cfb939.png 480w,https://asset.jmir.pub/assets/thumbs/575e6d66a6a7bebb8ccb18dc89cfb939.png 960w,https://asset.jmir.pub/assets/thumbs/575e6d66a6a7bebb8ccb18dc89cfb939.png 1920w,https://asset.jmir.pub/assets/thumbs/575e6d66a6a7bebb8ccb18dc89cfb939.png 2500w)
Yun Ling, Louis P Ter Meer, Zerrin Yumak, Remco C Veltkamp
JMIR Serious Games 2017 (Oct 12); 5(4):e19Download Citation: END BibTex RIS
![Protocol for Co-Design, Development, and Open Trial of a Prototype Game-Based eHealth Intervention to Treat Anxiety in Young People With Long-Term Physical Conditions Protocol for Co-Design, Development, and Open Trial of a Prototype Game-Based eHealth Intervention to Treat Anxiety in Young People With Long-Term Physical Conditions](https://asset.jmir.pub/assets/thumbs/299da52419b1d7f3a4066796f7420cb7.png 480w,https://asset.jmir.pub/assets/thumbs/299da52419b1d7f3a4066796f7420cb7.png 960w,https://asset.jmir.pub/assets/thumbs/299da52419b1d7f3a4066796f7420cb7.png 1920w,https://asset.jmir.pub/assets/thumbs/299da52419b1d7f3a4066796f7420cb7.png 2500w)
Hiran Thabrew, Karolina Stasiak, Sally Merry
JMIR Res Protoc 2017 (Sep 22); 6(9):e171Download Citation: END BibTex RIS
![Video Game Intervention for Sexual Risk Reduction in Minority Adolescents: Randomized Controlled Trial Video Game Intervention for Sexual Risk Reduction in Minority Adolescents: Randomized Controlled Trial](https://asset.jmir.pub/assets/thumbs/a2594ec928e2dde042b605e3f85b8d3f.png 480w,https://asset.jmir.pub/assets/thumbs/a2594ec928e2dde042b605e3f85b8d3f.png 960w,https://asset.jmir.pub/assets/thumbs/a2594ec928e2dde042b605e3f85b8d3f.png 1920w,https://asset.jmir.pub/assets/thumbs/a2594ec928e2dde042b605e3f85b8d3f.png 2500w)
Lynn E Fiellin, Kimberly D Hieftje, Tyra M Pendergrass, Tassos C Kyriakides, Lindsay R Duncan, James D Dziura, Benjamin G Sawyer, Linda Mayes, Cindy A Crusto, Brian WC Forsyth, David A Fiellin
J Med Internet Res 2017 (Sep 18); 19(9):e314Download Citation: END BibTex RIS
![Development and Evaluation of Digital Game-Based Training for Managers to Promote Employee Mental Health and Reduce Mental Illness Stigma at Work: Quasi-Experimental Study of Program Effectiveness Development and Evaluation of Digital Game-Based Training for Managers to Promote Employee Mental Health and Reduce Mental Illness Stigma at Work: Quasi-Experimental Study of Program Effectiveness](https://asset.jmir.pub/assets/thumbs/42677cc854954e0cfa27f86cde0dca95.png 480w,https://asset.jmir.pub/assets/thumbs/42677cc854954e0cfa27f86cde0dca95.png 960w,https://asset.jmir.pub/assets/thumbs/42677cc854954e0cfa27f86cde0dca95.png 1920w,https://asset.jmir.pub/assets/thumbs/42677cc854954e0cfa27f86cde0dca95.png 2500w)
Sabine Elisabeth Hanisch, Ulrich Walter Birner, Cornelia Oberhauser, Dennis Nowak, Carla Sabariego
JMIR Ment Health 2017 (Aug 04); 4(3):e31Download Citation: END BibTex RIS
![Pacing, Conventional Physical Activity and Active Video Games to Increase Physical Activity for Adults with Myalgic Encephalomyelitis/Chronic Fatigue Syndrome: Protocol for a Pilot Randomized Controlled Trial Pacing, Conventional Physical Activity and Active Video Games to Increase Physical Activity for Adults with Myalgic Encephalomyelitis/Chronic Fatigue Syndrome: Protocol for a Pilot Randomized Controlled Trial](https://asset.jmir.pub/assets/thumbs/a53c78a64dff9fd5f66856a5e0b3b1a5.png 480w,https://asset.jmir.pub/assets/thumbs/a53c78a64dff9fd5f66856a5e0b3b1a5.png 960w,https://asset.jmir.pub/assets/thumbs/a53c78a64dff9fd5f66856a5e0b3b1a5.png 1920w,https://asset.jmir.pub/assets/thumbs/a53c78a64dff9fd5f66856a5e0b3b1a5.png 2500w)
Katia Elizabeth Ferrar, Ashleigh E Smith, Kade Davison
JMIR Res Protoc 2017 (Aug 01); 6(8):e117Download Citation: END BibTex RIS
![The Value of Children's Voices for a Video Game Development in the Context of Type 1 Diabetes: Focus Group Study The Value of Children's Voices for a Video Game Development in the Context of Type 1 Diabetes: Focus Group Study](https://asset.jmir.pub/assets/thumbs/21683d5b997ef2b91715f288144c3388.png 480w,https://asset.jmir.pub/assets/thumbs/21683d5b997ef2b91715f288144c3388.png 960w,https://asset.jmir.pub/assets/thumbs/21683d5b997ef2b91715f288144c3388.png 1920w,https://asset.jmir.pub/assets/thumbs/21683d5b997ef2b91715f288144c3388.png 2500w)
Valéria De Cássia Sparapani, Sidney Fels, Lucila Castanheira Nascimento
JMIR Diabetes 2017 (Jul 19); 2(2):e17Download Citation: END BibTex RIS
![An Intervention Using Gamification to Increase Human Immunodeficiency Virus and Sexually Transmitted Infection Screening Among Young Men Who Have Sex With Men in California: Rationale and Design of Stick To It An Intervention Using Gamification to Increase Human Immunodeficiency Virus and Sexually Transmitted Infection Screening Among Young Men Who Have Sex With Men in California: Rationale and Design of Stick To It](https://asset.jmir.pub/assets/thumbs/ad1cdd9e6393b82fe9d752c30d6b578f.png 480w,https://asset.jmir.pub/assets/thumbs/ad1cdd9e6393b82fe9d752c30d6b578f.png 960w,https://asset.jmir.pub/assets/thumbs/ad1cdd9e6393b82fe9d752c30d6b578f.png 1920w,https://asset.jmir.pub/assets/thumbs/ad1cdd9e6393b82fe9d752c30d6b578f.png 2500w)
Christopher M Mejia, Daniel Acland, Raluca Buzdugan, Reva Grimball, Lauren Natoli, Mark R McGrath, Jeffrey D Klausner, Sandra I McCoy
JMIR Res Protoc 2017 (Jul 17); 6(7):e140Download Citation: END BibTex RIS
![Motivational Determinants of Exergame Participation for Older People in Assisted Living Facilities: Mixed-Methods Study Motivational Determinants of Exergame Participation for Older People in Assisted Living Facilities: Mixed-Methods Study](https://asset.jmir.pub/assets/thumbs/46796222da8d68bcac932c2dfe0a19d0.png 480w,https://asset.jmir.pub/assets/thumbs/46796222da8d68bcac932c2dfe0a19d0.png 960w,https://asset.jmir.pub/assets/thumbs/46796222da8d68bcac932c2dfe0a19d0.png 1920w,https://asset.jmir.pub/assets/thumbs/46796222da8d68bcac932c2dfe0a19d0.png 2500w)
Wytske Meekes, Emma Kate Stanmore
J Med Internet Res 2017 (Jul 06); 19(7):e238Download Citation: END BibTex RIS
![Rehabilitation-Oriented Serious Game Development and Evaluation Guidelines for Musculoskeletal Disorders Rehabilitation-Oriented Serious Game Development and Evaluation Guidelines for Musculoskeletal Disorders](https://asset.jmir.pub/assets/thumbs/74a487dee87b5479009b18cbc686e950.png 480w,https://asset.jmir.pub/assets/thumbs/74a487dee87b5479009b18cbc686e950.png 960w,https://asset.jmir.pub/assets/thumbs/74a487dee87b5479009b18cbc686e950.png 1920w,https://asset.jmir.pub/assets/thumbs/74a487dee87b5479009b18cbc686e950.png 2500w)
Mohamad Idriss, Halim Tannous, Dan Istrate, Anaick Perrochon, Jean-Yves Salle, Marie-Christine Ho Ba Tho, Tien-Tuan Dao
JMIR Serious Games 2017 (Jul 04); 5(3):e14Download Citation: END BibTex RIS
![Assessment of Active Video Gaming Using Adapted Controllers by Individuals With Physical Disabilities: A Protocol Assessment of Active Video Gaming Using Adapted Controllers by Individuals With Physical Disabilities: A Protocol](https://asset.jmir.pub/assets/thumbs/7eaa4e8aab48850e4d40cffda4aac3ae.png 480w,https://asset.jmir.pub/assets/thumbs/7eaa4e8aab48850e4d40cffda4aac3ae.png 960w,https://asset.jmir.pub/assets/thumbs/7eaa4e8aab48850e4d40cffda4aac3ae.png 1920w,https://asset.jmir.pub/assets/thumbs/7eaa4e8aab48850e4d40cffda4aac3ae.png 2500w)
Laurie A Malone, Sangeetha Padalabalanarayanan, Justin McCroskey, Mohanraj Thirumalai
JMIR Res Protoc 2017 (Jun 16); 6(6):e116Download Citation: END BibTex RIS
![The Effectiveness of a Computer Game-Based Rehabilitation Platform for Children With Cerebral Palsy: Protocol for a Randomized Clinical Trial The Effectiveness of a Computer Game-Based Rehabilitation Platform for Children With Cerebral Palsy: Protocol for a Randomized Clinical Trial](https://asset.jmir.pub/assets/thumbs/f1ba69536588e17884aa2a76657196bd.png 480w,https://asset.jmir.pub/assets/thumbs/f1ba69536588e17884aa2a76657196bd.png 960w,https://asset.jmir.pub/assets/thumbs/f1ba69536588e17884aa2a76657196bd.png 1920w,https://asset.jmir.pub/assets/thumbs/f1ba69536588e17884aa2a76657196bd.png 2500w)
Anuprita Kanitkar, Tony Szturm, Sanjay Parmar, Dorcas BC Gandhi, Gina Ruth Rempel, Gayle Restall, Monika Sharma, Amitesh Narayan, Jeyaraj Pandian, Nilashri Naik, Ravi R Savadatti, Mahesh Appasaheb Kamate
JMIR Res Protoc 2017 (May 18); 6(5):e93Download Citation: END BibTex RIS
![Medical Student Evaluation With a Serious Game Compared to Multiple Choice Questions Assessment Medical Student Evaluation With a Serious Game Compared to Multiple Choice Questions Assessment](https://asset.jmir.pub/assets/thumbs/af1802b68228e460a2cb06b899cad426.png 480w,https://asset.jmir.pub/assets/thumbs/af1802b68228e460a2cb06b899cad426.png 960w,https://asset.jmir.pub/assets/thumbs/af1802b68228e460a2cb06b899cad426.png 1920w,https://asset.jmir.pub/assets/thumbs/af1802b68228e460a2cb06b899cad426.png 2500w)
Medical Student Evaluation With a Serious Game Compared to Multiple Choice Questions Assessment
Julien Adjedj, Gregory Ducrocq, Claire Bouleti, Louise Reinhart, Eleonora Fabbro, Yedid Elbez, Quentin Fischer, Antoine Tesniere, Laurent Feldman, Olivier Varenne
JMIR Serious Games 2017 (May 16); 5(2):e11Download Citation: END BibTex RIS
![Development, Usability, and Efficacy of a Serious Game to Help Patients Learn About Pain Management After Surgery: An Evaluation Study Development, Usability, and Efficacy of a Serious Game to Help Patients Learn About Pain Management After Surgery: An Evaluation Study](https://asset.jmir.pub/assets/thumbs/4b8c86a3cd94c3be6aa09d65ee62b6f4.png 480w,https://asset.jmir.pub/assets/thumbs/4b8c86a3cd94c3be6aa09d65ee62b6f4.png 960w,https://asset.jmir.pub/assets/thumbs/4b8c86a3cd94c3be6aa09d65ee62b6f4.png 1920w,https://asset.jmir.pub/assets/thumbs/4b8c86a3cd94c3be6aa09d65ee62b6f4.png 2500w)
Brynja Ingadottir, Katrin Blondal, David Thue, Sigridur Zoega, Ingela Thylen, Tiny Jaarsma
JMIR Serious Games 2017 (May 10); 5(2):e10Download Citation: END BibTex RIS
![Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study](https://asset.jmir.pub/assets/thumbs/b8b1acbc7a2bcfd9cc531bd836d4cf45.png 480w,https://asset.jmir.pub/assets/thumbs/b8b1acbc7a2bcfd9cc531bd836d4cf45.png 960w,https://asset.jmir.pub/assets/thumbs/b8b1acbc7a2bcfd9cc531bd836d4cf45.png 1920w,https://asset.jmir.pub/assets/thumbs/b8b1acbc7a2bcfd9cc531bd836d4cf45.png 2500w)
Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study
Anastasia Eleftheriou, Seth Bullock, Cynthia A Graham, Roger Ingham
JMIR Serious Games 2017 (May 03); 5(2):e9Download Citation: END BibTex RIS
![Toward Game-Based Digital Mental Health Interventions: Player Habits and Preferences Toward Game-Based Digital Mental Health Interventions: Player Habits and Preferences](https://asset.jmir.pub/assets/thumbs/1108d314a7aec35378137df569142122.png 480w,https://asset.jmir.pub/assets/thumbs/1108d314a7aec35378137df569142122.png 960w,https://asset.jmir.pub/assets/thumbs/1108d314a7aec35378137df569142122.png 1920w,https://asset.jmir.pub/assets/thumbs/1108d314a7aec35378137df569142122.png 2500w)
Toward Game-Based Digital Mental Health Interventions: Player Habits and Preferences
Regan Lee Mandryk, Max Valentin Birk
J Med Internet Res 2017 (Apr 20); 19(4):e128Download Citation: END BibTex RIS
![Simulated Conversations With Virtual Humans to Improve Patient-Provider Communication and Reduce Unnecessary Prescriptions for Antibiotics: A Repeated Measure Pilot Study Simulated Conversations With Virtual Humans to Improve Patient-Provider Communication and Reduce Unnecessary Prescriptions for Antibiotics: A Repeated Measure Pilot Study](https://asset.jmir.pub/assets/thumbs/c6510cf27a209757476585cc55a64223.png 480w,https://asset.jmir.pub/assets/thumbs/c6510cf27a209757476585cc55a64223.png 960w,https://asset.jmir.pub/assets/thumbs/c6510cf27a209757476585cc55a64223.png 1920w,https://asset.jmir.pub/assets/thumbs/c6510cf27a209757476585cc55a64223.png 2500w)
Antoinette Schoenthaler, Glenn Albright, Judith Hibbard, Ron Goldman
JMIR Med Educ 2017 (Apr 19); 3(1):e7Download Citation: END BibTex RIS
![What Older People Like to Play: Genre Preferences and Acceptance of Casual Games What Older People Like to Play: Genre Preferences and Acceptance of Casual Games](https://asset.jmir.pub/assets/thumbs/bfc5fd42ef7e5aea69ea836198042362.png 480w,https://asset.jmir.pub/assets/thumbs/bfc5fd42ef7e5aea69ea836198042362.png 960w,https://asset.jmir.pub/assets/thumbs/bfc5fd42ef7e5aea69ea836198042362.png 1920w,https://asset.jmir.pub/assets/thumbs/bfc5fd42ef7e5aea69ea836198042362.png 2500w)
What Older People Like to Play: Genre Preferences and Acceptance of Casual Games
Alvin Chesham, Patric Wyss, René Martin Müri, Urs Peter Mosimann, Tobias Nef
JMIR Serious Games 2017 (Apr 18); 5(2):e8Download Citation: END BibTex RIS